X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=overlay_effect.h;h=40a6fff99e2a465f71cff654d8ae675495c08685;hp=4c6d37a4fea6d9a95715031426eb7332fcf73346;hb=f216b7bef5a968c89f6fc78e83cc26a91e504a8a;hpb=7af4d1b54ba141fdb74cd13ddc6110708855d157 diff --git a/overlay_effect.h b/overlay_effect.h index 4c6d37a..40a6fff 100644 --- a/overlay_effect.h +++ b/overlay_effect.h @@ -1,5 +1,5 @@ -#ifndef _OVERLAY_EFFECT_H -#define _OVERLAY_EFFECT_H 1 +#ifndef _MOVIT_OVERLAY_EFFECT_H +#define _MOVIT_OVERLAY_EFFECT_H 1 // Put one image on top of another, using alpha where appropriate. // (If both images are the same aspect and the top image has alpha=1.0 @@ -10,8 +10,12 @@ // // The first input is the bottom, and the second is the top. +#include + #include "effect.h" +namespace movit { + class OverlayEffect : public Effect { public: OverlayEffect(); @@ -20,6 +24,7 @@ public: virtual bool needs_srgb_primaries() const { return false; } virtual unsigned num_inputs() const { return 2; } + virtual bool one_to_one_sampling() const { return true; } // Actually, if _either_ image has blank alpha, our output will have // blank alpha, too (this only tells the framework that having _both_ @@ -27,6 +32,13 @@ public: // However, understanding that would require changes // to EffectChain, so postpone that optimization for later. virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } + +private: + // If true, overlays input1 on top of input2 instead of vice versa. + // Must be set before finalize. + bool swap_inputs; }; -#endif // !defined(_OVERLAY_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_OVERLAY_EFFECT_H)