X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=overlay_effect.h;h=64224afe572b9a7e738af3ab0a72fe8bb61a15ea;hp=06ff7939128257e9ccc006e3076b3e91b29aaeb5;hb=ad27ef8410ceeabbadd57ace746867f04337844b;hpb=5e05605a85a15944b95d7000745446756cdcbfa8 diff --git a/overlay_effect.h b/overlay_effect.h index 06ff793..64224af 100644 --- a/overlay_effect.h +++ b/overlay_effect.h @@ -5,7 +5,7 @@ // (If both images are the same aspect and the top image has alpha=1.0 // for all pixels, you will not see anything of the one on the bottom.) // -// This is the “atop” operation from Porter-Duff blending, also used +// This is the “over” operation from Porter-Duff blending, also used // when merging layers in e.g. GIMP or Photoshop. // // The first input is the bottom, and the second is the top. @@ -20,6 +20,11 @@ public: virtual bool needs_srgb_primaries() const { return false; } virtual unsigned num_inputs() const { return 2; } + + // Actually, if either image has blank alpha, our output will have + // blank alpha, too. However, understanding that would require changes + // to EffectChain, so postpone that optimization for later. + virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED; } }; #endif // !defined(_OVERLAY_EFFECT_H)