X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=padding_effect.h;h=901f892b9dd14f999776f823bb897370f32d25d5;hp=fdefbe0fe1a7b0fe329ed094bacaf3065b113697;hb=ba60914d4e5eda7b28af700bf43e9699b7aa720d;hpb=e92a5ffa19eb67b4db5af1db8559630139073668 diff --git a/padding_effect.h b/padding_effect.h index fdefbe0..901f892 100644 --- a/padding_effect.h +++ b/padding_effect.h @@ -11,12 +11,8 @@ // The border color is taken to be in linear gamma, sRGB, with premultiplied alpha. // You may not change it after calling finalize(), since that could change the // graph (need_linear_light() etc. depend on the border color you choose). -// -// As a convenience, if the flag “pad_from_bottom” is nonzero, the “top” parameter -// will mean pixels from the bottom (matching OpenGL's usual bottom-left convention), -// instead of from the top as usual. -#include +#include #include #include "effect.h" @@ -43,7 +39,6 @@ private: int input_width, input_height; int output_width, output_height; float top, left; - int pad_from_bottom; }; } // namespace movit