X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resample_effect.cpp;h=600b939ace7107b3db9fc7295ef4b13655b5a41e;hp=c0afe0b1964ec06c2ab757883327c6a13570276a;hb=29072985d0a00a53e5b578a1444cee61a0c9e1f2;hpb=17195eb5da34f03778cde297eb77c486fa0c51bc diff --git a/resample_effect.cpp b/resample_effect.cpp index c0afe0b..600b939 100644 --- a/resample_effect.cpp +++ b/resample_effect.cpp @@ -3,11 +3,11 @@ #include #include +#include #include "resample_effect.h" #include "effect_chain.h" #include "util.h" -#include "opengl.h" namespace { @@ -74,9 +74,12 @@ unsigned combine_samples(float *src, float *dst, unsigned num_src_samples, unsig float offset, total_weight, sum_sq_error; combine_two_samples(w1, w2, &offset, &total_weight, &sum_sq_error); - // If the interpolation error is larger than that of one level - // at 8-bit precision, don't combine. - if (sum_sq_error > 1.0f / (256.0f * 256.0f)) { + // If the interpolation error is larger than that of about sqrt(2) of + // a level at 8-bit precision, don't combine. (You'd think 1.0 was enough, + // but since the artifacts are not really random, they can get quite + // visible. On the other hand, going to 0.25f, I can see no change at + // all with 8-bit output, so it would not seem to be worth it.) + if (sum_sq_error > 0.5f / (256.0f * 256.0f)) { continue; } @@ -103,9 +106,9 @@ ResampleEffect::ResampleEffect() // The first blur pass will forward resolution information to us. hpass = new SingleResamplePassEffect(this); - hpass->set_int("direction", SingleResamplePassEffect::HORIZONTAL); + CHECK(hpass->set_int("direction", SingleResamplePassEffect::HORIZONTAL)); vpass = new SingleResamplePassEffect(NULL); - vpass->set_int("direction", SingleResamplePassEffect::VERTICAL); + CHECK(vpass->set_int("direction", SingleResamplePassEffect::VERTICAL)); update_size(); }