X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resample_effect.h;h=7538a68c143e8bd29cdac1078b94bd456bf2c9f6;hp=1424bbfd5b43de6e1da710d182516025d0de5553;hb=1fb55b14a6c694e082f0261e86f26d4f82948821;hpb=5215390259a3b39c576b63853240bbf1f1f6dc46 diff --git a/resample_effect.h b/resample_effect.h index 1424bbf..7538a68 100644 --- a/resample_effect.h +++ b/resample_effect.h @@ -1,5 +1,5 @@ -#ifndef _RESAMPLE_EFFECT_H -#define _RESAMPLE_EFFECT_H 1 +#ifndef _MOVIT_RESAMPLE_EFFECT_H +#define _MOVIT_RESAMPLE_EFFECT_H 1 // High-quality image resizing, either up or down. // @@ -15,10 +15,37 @@ // which is what the user is intended to use, instantiates two copies of // SingleResamplePassEffect behind the scenes). +#include +#include +#include +#include +#include + #include "effect.h" +#include "fp16.h" + +namespace movit { +class EffectChain; +class Node; class SingleResamplePassEffect; +// Public so that it can be benchmarked externally. +template +struct Tap { + T weight; + T pos; +}; +struct ScalingWeights { + unsigned src_bilinear_samples; + unsigned dst_samples, num_loops; + + // Exactly one of these is set. + std::unique_ptr[]> bilinear_weights_fp16; + std::unique_ptr[]> bilinear_weights_fp32; +}; +ScalingWeights calculate_scaling_weights(unsigned src_size, unsigned dst_size, float zoom, float offset); + class ResampleEffect : public Effect { public: ResampleEffect(); @@ -44,9 +71,15 @@ public: private: void update_size(); + void update_offset_and_zoom(); SingleResamplePassEffect *hpass, *vpass; int input_width, input_height, output_width, output_height; + + float offset_x, offset_y; + float zoom_x, zoom_y; + float zoom_center_x, zoom_center_y; + float unused; }; class SingleResamplePassEffect : public Effect { @@ -62,17 +95,20 @@ public: virtual bool needs_texture_bounce() const { return true; } virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } + virtual void inform_added(EffectChain *chain) { this->chain = chain; } virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { if (parent != NULL) { parent->inform_input_size(input_num, width, height); } } virtual bool changes_output_size() const { return true; } + virtual bool sets_virtual_output_size() const { return false; } - virtual void get_output_size(unsigned *width, unsigned *height) const { - *width = this->output_width; - *height = this->output_height; + virtual void get_output_size(unsigned *width, unsigned *height, unsigned *virtual_width, unsigned *virtual_height) const { + *virtual_width = *width = this->output_width; + *virtual_height = *height = this->output_height; } void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); @@ -83,12 +119,25 @@ private: void update_texture(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); ResampleEffect *parent; + EffectChain *chain; Direction direction; GLuint texnum; + GLint uniform_sample_tex; + float uniform_num_loops, uniform_slice_height, uniform_sample_x_scale, uniform_sample_x_offset; + float uniform_whole_pixel_offset; + int uniform_num_samples; + int input_width, input_height, output_width, output_height; + float offset, zoom; + float unused; int last_input_width, last_input_height, last_output_width, last_output_height; - int src_samples, num_loops; + float last_offset, last_zoom; + int src_bilinear_samples, num_loops; float slice_height; + int last_texture_width, last_texture_height; + GLuint last_texture_internal_format; }; -#endif // !defined(_RESAMPLE_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_RESAMPLE_EFFECT_H)