X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resample_effect_test.cpp;h=71354f209c4a2858553c3f00b939bce3fec1bb70;hp=84f61e78e16381bd70174c4fc470dfcc29591ccf;hb=037ee905bc05fcbb278ac3a0b1f73249efada9b2;hpb=910df1ba510ad8dfda93e175d1d66d33e9519b19 diff --git a/resample_effect_test.cpp b/resample_effect_test.cpp index 84f61e7..71354f2 100644 --- a/resample_effect_test.cpp +++ b/resample_effect_test.cpp @@ -164,8 +164,13 @@ TEST(ResampleEffectTest, UpscaleByThreeGetsCorrectPixelCenters) { tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); // We only bother checking that the middle pixel is still correct, - // and that symmetry holds. - EXPECT_FLOAT_EQ(1.0, out_data[7 * (size * 3) + 7]); + // and that symmetry holds. Note that the middle weight in practice + // becomes something like 0.99999 due to the normalization + // (some supposedly zero weights become 1e-6 or so), and then after + // squaring, the error compounds. Ironically, less texture precision + // here will give a more accurate result, since the weight can get + // rounded towards 1.0. + EXPECT_NEAR(1.0, out_data[7 * (size * 3) + 7], 1e-3); for (unsigned y = 0; y < size * 3; ++y) { for (unsigned x = 0; x < size * 3; ++x) { EXPECT_NEAR(out_data[y * (size * 3) + x], out_data[(size * 3 - y - 1) * (size * 3) + x], 1e-6); @@ -447,7 +452,7 @@ void BM_ResampleEffect(benchmark::State &state, GammaCurve gamma_curve, GLenum o unique_ptr out_data(new T[out_width * out_height * 4]); for (unsigned i = 0; i < in_width * in_height * 4; ++i) { - data[i] = from_fp32(float(rand())); + data[i] = from_fp32(rand() / (RAND_MAX + 1.0)); } EffectChainTester tester(nullptr, out_width, out_height, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, gamma_curve, output_format);