X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resample_effect_test.cpp;h=dee08e3584c2f90c9da43aaff82c2e99a35817d2;hp=952553681a87834beab57618120c85c42cb661b2;hb=9224f01a362117deef6f1140c6802fde256fb168;hpb=9651a4eaae012cdc49c1aa38197861e04f62e91e diff --git a/resample_effect_test.cpp b/resample_effect_test.cpp index 9525536..dee08e3 100644 --- a/resample_effect_test.cpp +++ b/resample_effect_test.cpp @@ -166,3 +166,45 @@ TEST(ResampleEffectTest, UpscaleByThreeGetsCorrectPixelCenters) { } } } + +TEST(ResampleEffectTest, HeavyResampleGetsSumRight) { + // Do only one resample pass, more specifically the last one, which goes to + // our fp32 output. This allows us to analyze the precision without intermediate + // fp16 rounding. + const int swidth = 1, sheight = 1280; + const int dwidth = 1, dheight = 64; + + float data[swidth * sheight], out_data[dwidth * dheight], expected_data[dwidth * dheight]; + for (int y = 0; y < sheight; ++y) { + for (int x = 0; x < swidth; ++x) { + data[y * swidth + x] = 1.0f; + } + } + for (int y = 0; y < dheight; ++y) { + for (int x = 0; x < dwidth; ++x) { + expected_data[y * dwidth + x] = 1.0f; + } + } + + EffectChainTester tester(NULL, dwidth, dheight, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR, GL_RGBA32F); + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, swidth, sheight); + input->set_pixel_data(data); + + tester.get_chain()->add_input(input); + Effect *resample_effect = tester.get_chain()->add_effect(new ResampleEffect()); + ASSERT_TRUE(resample_effect->set_int("width", dwidth)); + ASSERT_TRUE(resample_effect->set_int("height", dheight)); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + // Require that we are within 10-bit accuracy. Note that this is for + // one pass only; some cards that don't have correct fp32 -> fp16 + // rounding in the intermediate framebuffers will go outside this after + // a 2D resize. This limit is tight enough that it will be good enough + // for 8-bit accuracy, though. + expect_equal(expected_data, out_data, dwidth, dheight, 0.5 / 1023.0); +}