X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=sandbox_effect.cpp;h=1ec093d43fbda2fd9bb370f076f9fbd6aadb9c1a;hp=3f24a42503c9fec5190e9f72b2a3c6d8b683929f;hb=a5a795f293fcf84f24ddcebd062a5d433f7be8e4;hpb=29072985d0a00a53e5b578a1444cee61a0c9e1f2 diff --git a/sandbox_effect.cpp b/sandbox_effect.cpp index 3f24a42..1ec093d 100644 --- a/sandbox_effect.cpp +++ b/sandbox_effect.cpp @@ -1,24 +1,28 @@ -#include -#include -#include +#include #include "sandbox_effect.h" #include "util.h" +using namespace std; + +namespace movit { + SandboxEffect::SandboxEffect() : parm(0.0f) { register_float("parm", &parm); } -std::string SandboxEffect::output_fragment_shader() +string SandboxEffect::output_fragment_shader() { return read_file("sandbox_effect.frag"); } -void SandboxEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) +void SandboxEffect::set_gl_state(GLuint glsl_program_num, const string &prefix, unsigned *sampler_num) { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); // Any OpenGL state you might want to set, goes here. } + +} // namespace movit