X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=slice_effect.frag;h=c6b36190b333dbefa81bc9705eec29318ff8ad13;hp=84165154b3f01b7e795fee7dc9b14e0ea71dd005;hb=refs%2Fheads%2F1.3.x-release;hpb=f3591ae239781d0587a141e14633e172ba9e376b diff --git a/slice_effect.frag b/slice_effect.frag index 8416515..c6b3619 100644 --- a/slice_effect.frag +++ b/slice_effect.frag @@ -1,12 +1,14 @@ -uniform float PREFIX(output_coord_to_slice_num); -uniform float PREFIX(slice_num_to_input_coord); -uniform float PREFIX(slice_offset_to_input_coord); +// Implicit uniforms: +// uniform float PREFIX(output_coord_to_slice_num); +// uniform float PREFIX(slice_num_to_input_coord); +// uniform float PREFIX(slice_offset_to_input_coord); +// uniform float PREFIX(normalized_offset); vec4 FUNCNAME(vec2 tc) { // DIRECTION_VERTICAL will be #defined to 1 if we are expanding vertically, // and 0 otherwise. #if DIRECTION_VERTICAL - float sliced_coord = tc.y; + float sliced_coord = 1.0 - tc.y; #else float sliced_coord = tc.x; #endif @@ -16,11 +18,13 @@ vec4 FUNCNAME(vec2 tc) { float slice_offset = fract(sliced_coord * PREFIX(output_coord_to_slice_num)); // Find out where this slice begins in the input data, and then offset from that. - float input_coord = slice_num * PREFIX(slice_num_to_input_coord) + slice_offset * PREFIX(slice_offset_to_input_coord); + float input_coord = slice_num * PREFIX(slice_num_to_input_coord) + slice_offset * PREFIX(slice_offset_to_input_coord) + PREFIX(normalized_offset); #if DIRECTION_VERTICAL - return INPUT(vec2(tc.x, input_coord)); + return INPUT(vec2(tc.x, 1.0 - input_coord)); #else return INPUT(vec2(input_coord, tc.y)); #endif } + +#undef DIRECTION_VERTICAL