X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=slice_effect.h;h=89aeb0e4297eaac7eebd0985833c6549adc5829d;hp=1c363ea7b104c19ccd31a6e82a74b50f95ec16c1;hb=a5a795f293fcf84f24ddcebd062a5d433f7be8e4;hpb=1320ed72d619610b9f056c106496dfe7dbd95e06 diff --git a/slice_effect.h b/slice_effect.h index 1c363ea..89aeb0e 100644 --- a/slice_effect.h +++ b/slice_effect.h @@ -7,8 +7,8 @@ // discard roles, where one does convolutions by means of many small FFTs, but // could also work as a (relatively boring) video effect on its own. // -// Note that vertical slices happen from the bottom, not the top, due to the -// OpenGL coordinate system. +// Note that vertical slices happen from the top, consistent with the rest of +// Movit. #include #include @@ -37,6 +37,7 @@ private: EffectChain *chain; int input_width, input_height; int input_slice_size, output_slice_size; + int offset; Direction direction; };