X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=test_util.cpp;h=78122ced00d5f30190a5a9d7edabc97f2acd5260;hp=ed8b92a93990e974b0cb1d385d3eda952075614c;hb=7366e74b75fa1ac3267709c12417179819b86acb;hpb=240454ecb79e895dfebfab146174bd7458af4e42 diff --git a/test_util.cpp b/test_util.cpp index ed8b92a..78122ce 100644 --- a/test_util.cpp +++ b/test_util.cpp @@ -42,6 +42,11 @@ void vertical_flip(T *data, unsigned width, unsigned height) } } +void init_movit_for_test() +{ + CHECK(init_movit(".", MOVIT_DEBUG_OFF)); +} + } // namespace EffectChainTester::EffectChainTester(const float *data, unsigned width, unsigned height, @@ -243,7 +248,7 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T num_outputs = 1; } - GLuint fbo, texnum[4]; + GLuint texnum[4]; glGenTextures(num_outputs, texnum); check_error(); @@ -254,24 +259,12 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T check_error(); } - glGenFramebuffers(1, &fbo); - check_error(); - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - check_error(); + vector textures; for (unsigned i = 0; i < num_outputs; ++i) { - glFramebufferTexture2D( - GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0 + i, - GL_TEXTURE_2D, - texnum[i], - 0); - check_error(); + textures.push_back(EffectChain::DestinationTexture{texnum[i], framebuffer_format}); } - GLenum bufs[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3 }; - glDrawBuffers(num_outputs, bufs); - - chain.render_to_fbo(fbo, width, height); + chain.render_to_texture(textures, width, height); #ifdef HAVE_BENCHMARK // If running benchmarks: Now we've warmed up everything, so let's run the @@ -280,7 +273,7 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T glFinish(); size_t iters = benchmark_state->max_iterations; for (auto _ : *benchmark_state) { - chain.render_to_fbo(fbo, width, height); + chain.render_to_texture(textures, width, height); if (--iters == 0) { glFinish(); } @@ -291,15 +284,14 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T T *data[4] = { out_data, out_data2, out_data3, out_data4 }; - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - check_error(); for (unsigned i = 0; i < num_outputs; ++i) { T *ptr = data[i]; - glReadBuffer(GL_COLOR_ATTACHMENT0 + i); + glBindTexture(GL_TEXTURE_2D, texnum[i]); + check_error(); if (!epoxy_is_desktop_gl() && (format == GL_RED || format == GL_BLUE || format == GL_ALPHA)) { // GLES will only read GL_RGBA. T *temp = new T[width * height * 4]; - glReadPixels(0, 0, width, height, GL_RGBA, internal_format, temp); + glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, type, temp); check_error(); if (format == GL_ALPHA) { for (unsigned i = 0; i < width * height; ++i) { @@ -316,7 +308,7 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T } delete[] temp; } else { - glReadPixels(0, 0, width, height, format, internal_format, ptr); + glGetTexImage(GL_TEXTURE_2D, 0, format, type, ptr); check_error(); } @@ -327,8 +319,6 @@ void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T } } - glDeleteFramebuffers(1, &fbo); - check_error(); glDeleteTextures(num_outputs, texnum); check_error(); } @@ -512,4 +502,47 @@ double linear_to_srgb(double x) } } +DisableComputeShadersTemporarily::DisableComputeShadersTemporarily(bool disable_compute_shaders) + : disable_compute_shaders(disable_compute_shaders) +{ + init_movit_for_test(); + saved_compute_shaders_supported = movit_compute_shaders_supported; + if (disable_compute_shaders) { + movit_compute_shaders_supported = false; + } +} + +DisableComputeShadersTemporarily::~DisableComputeShadersTemporarily() +{ + movit_compute_shaders_supported = saved_compute_shaders_supported; +} + +bool DisableComputeShadersTemporarily::should_skip() +{ + if (disable_compute_shaders) { + return false; + } + + if (!movit_compute_shaders_supported) { + fprintf(stderr, "Compute shaders not supported; skipping.\n"); + return true; + } + return false; +} + +#ifdef HAVE_BENCHMARK +bool DisableComputeShadersTemporarily::should_skip(benchmark::State *benchmark_state) +{ + if (disable_compute_shaders) { + return false; + } + + if (!movit_compute_shaders_supported) { + benchmark_state->SkipWithError("Compute shaders not supported"); + return true; + } + return false; +} +#endif + } // namespace movit