X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=unsharp_mask_effect.h;h=7a2052b5b4ef4e81c6dd0418ae524033381333e0;hp=45a04f0fe00bdddd0149c417e50d35625c5db374;hb=refs%2Fheads%2F1.3.x-release;hpb=6da2b27aecd1e3ccea21abc6f57e219cd811aab6 diff --git a/unsharp_mask_effect.h b/unsharp_mask_effect.h index 45a04f0..7a2052b 100644 --- a/unsharp_mask_effect.h +++ b/unsharp_mask_effect.h @@ -1,5 +1,5 @@ -#ifndef _UNSHARP_MASK_EFFECT_H -#define _UNSHARP_MASK_EFFECT_H 1 +#ifndef _MOVIT_UNSHARP_MASK_EFFECT_H +#define _MOVIT_UNSHARP_MASK_EFFECT_H 1 // Unsharp mask is probably the most popular way of doing sharpening today, // although it does not always deliver the best results (it is very prone @@ -10,10 +10,18 @@ // See DeconvolutionSharpenEffect for a different, possibly better // sharpening algorithm. +#include +#include +#include + #include "effect.h" +namespace movit { + class BlurEffect; +class EffectChain; class MixEffect; +class Node; class UnsharpMaskEffect : public Effect { public: @@ -37,4 +45,6 @@ private: MixEffect *mix; }; -#endif // !defined(_UNSHARP_MASK_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_UNSHARP_MASK_EFFECT_H)