X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=unsharp_mask_effect.h;h=7a2052b5b4ef4e81c6dd0418ae524033381333e0;hp=b0c937776e32bc0d7d74b3bade5e7c0792dac6e8;hb=47b4160062cdaa53b7d49d7f99ce2c686f02cff8;hpb=37f56fcbe571b2322243f6de59494bf9e0cbb37a diff --git a/unsharp_mask_effect.h b/unsharp_mask_effect.h index b0c9377..7a2052b 100644 --- a/unsharp_mask_effect.h +++ b/unsharp_mask_effect.h @@ -1,5 +1,5 @@ -#ifndef _UNSHARP_MASK_EFFECT_H -#define _UNSHARP_MASK_EFFECT_H 1 +#ifndef _MOVIT_UNSHARP_MASK_EFFECT_H +#define _MOVIT_UNSHARP_MASK_EFFECT_H 1 // Unsharp mask is probably the most popular way of doing sharpening today, // although it does not always deliver the best results (it is very prone @@ -10,12 +10,14 @@ // See DeconvolutionSharpenEffect for a different, possibly better // sharpening algorithm. -#include +#include #include #include #include "effect.h" +namespace movit { + class BlurEffect; class EffectChain; class MixEffect; @@ -43,4 +45,6 @@ private: MixEffect *mix; }; -#endif // !defined(_UNSHARP_MASK_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_UNSHARP_MASK_EFFECT_H)