X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=unsharp_mask_effect.h;h=ba54a96f048ca12df0bd9015cd45a7f9e8b02ba6;hp=45a04f0fe00bdddd0149c417e50d35625c5db374;hb=9224f01a362117deef6f1140c6802fde256fb168;hpb=6da2b27aecd1e3ccea21abc6f57e219cd811aab6 diff --git a/unsharp_mask_effect.h b/unsharp_mask_effect.h index 45a04f0..ba54a96 100644 --- a/unsharp_mask_effect.h +++ b/unsharp_mask_effect.h @@ -1,5 +1,5 @@ -#ifndef _UNSHARP_MASK_EFFECT_H -#define _UNSHARP_MASK_EFFECT_H 1 +#ifndef _MOVIT_UNSHARP_MASK_EFFECT_H +#define _MOVIT_UNSHARP_MASK_EFFECT_H 1 // Unsharp mask is probably the most popular way of doing sharpening today, // although it does not always deliver the best results (it is very prone @@ -10,10 +10,16 @@ // See DeconvolutionSharpenEffect for a different, possibly better // sharpening algorithm. +#include +#include +#include + #include "effect.h" class BlurEffect; +class EffectChain; class MixEffect; +class Node; class UnsharpMaskEffect : public Effect { public: @@ -37,4 +43,4 @@ private: MixEffect *mix; }; -#endif // !defined(_UNSHARP_MASK_EFFECT_H) +#endif // !defined(_MOVIT_UNSHARP_MASK_EFFECT_H)