X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=unsharp_mask_effect.h;h=e6d3790b86a1a6763ba1f00b627a00fe5bc73765;hp=45a04f0fe00bdddd0149c417e50d35625c5db374;hb=74ac64b2e402247edf61271a4862e657da7fe135;hpb=6da2b27aecd1e3ccea21abc6f57e219cd811aab6 diff --git a/unsharp_mask_effect.h b/unsharp_mask_effect.h index 45a04f0..e6d3790 100644 --- a/unsharp_mask_effect.h +++ b/unsharp_mask_effect.h @@ -1,5 +1,5 @@ -#ifndef _UNSHARP_MASK_EFFECT_H -#define _UNSHARP_MASK_EFFECT_H 1 +#ifndef _MOVIT_UNSHARP_MASK_EFFECT_H +#define _MOVIT_UNSHARP_MASK_EFFECT_H 1 // Unsharp mask is probably the most popular way of doing sharpening today, // although it does not always deliver the best results (it is very prone @@ -10,10 +10,18 @@ // See DeconvolutionSharpenEffect for a different, possibly better // sharpening algorithm. +#include +#include +#include + #include "effect.h" +namespace movit { + class BlurEffect; +class EffectChain; class MixEffect; +class Node; class UnsharpMaskEffect : public Effect { public: @@ -37,4 +45,6 @@ private: MixEffect *mix; }; -#endif // !defined(_UNSHARP_MASK_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_UNSHARP_MASK_EFFECT_H)