X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=util.h;h=6def56d87614a68454a45d45182e577cf612246f;hp=a3e262fa59709469034f33c0c6aa4be1c5cb605b;hb=67b2debafd624d3be66588171d6ec677b54247ba;hpb=144496bf79000c3971090195fbfedcb2cb22a0be diff --git a/util.h b/util.h index a3e262f..6def56d 100644 --- a/util.h +++ b/util.h @@ -56,6 +56,12 @@ void cleanup_vertex_attribute(GLuint glsl_program_num, const std::string &attrib // If v is not already a power of two, return the first higher power of two. unsigned next_power_of_two(unsigned v); +// Get a pointer that represents the current OpenGL context, in a cross-platform way. +// This is not intended for anything but identification (ie., so you can associate +// different FBOs with different contexts); you should probably not try to cast it +// back into anything you intend to pass into OpenGL. +void *get_gl_context_identifier(); + } // namespace movit #ifdef NDEBUG