X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.cpp;h=088406b78779e49afbb0dccf4f41a274b4620be7;hp=d8b4f9bf24d674fc1cf6b815e7e6f07c16e8ff78;hb=90ac46cdc5845432df13385f946c63b5496c685e;hpb=ddf71f853e64c3912eed4ab98bfe7503826ce8e1 diff --git a/vignette_effect.cpp b/vignette_effect.cpp index d8b4f9b..088406b 100644 --- a/vignette_effect.cpp +++ b/vignette_effect.cpp @@ -12,13 +12,17 @@ namespace movit { VignetteEffect::VignetteEffect() : center(0.5f, 0.5f), - aspect_correction(1.0f, 1.0f), + uniform_aspect_correction(1.0f, 1.0f), + uniform_flipped_center(0.5f, 0.5f), radius(0.3f), inner_radius(0.3f) { register_vec2("center", (float *)¢er); register_float("radius", (float *)&radius); register_float("inner_radius", (float *)&inner_radius); + register_uniform_float("pihalf_div_radius", &uniform_pihalf_div_radius); + register_uniform_vec2("aspect_correction", (float *)&uniform_aspect_correction); + register_uniform_vec2("flipped_center", (float *)&uniform_flipped_center); } string VignetteEffect::output_fragment_shader() @@ -29,9 +33,9 @@ string VignetteEffect::output_fragment_shader() void VignetteEffect::inform_input_size(unsigned input_num, unsigned width, unsigned height) { assert(input_num == 0); if (width >= height) { - aspect_correction = Point2D(float(width) / float(height), 1.0f); + uniform_aspect_correction = Point2D(float(width) / float(height), 1.0f); } else { - aspect_correction = Point2D(1.0f, float(height) / float(width)); + uniform_aspect_correction = Point2D(1.0f, float(height) / float(width)); } } @@ -39,11 +43,8 @@ void VignetteEffect::set_gl_state(GLuint glsl_program_num, const string &prefix, { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); - set_uniform_float(glsl_program_num, prefix, "pihalf_div_radius", 0.5 * M_PI / radius); - set_uniform_vec2(glsl_program_num, prefix, "aspect_correction", (float *)&aspect_correction); - - Point2D flipped_center(center.x, 1.0f - center.y); - set_uniform_vec2(glsl_program_num, prefix, "flipped_center", (float *)&flipped_center); + uniform_pihalf_div_radius = 0.5 * M_PI / radius; + uniform_flipped_center = Point2D(center.x, 1.0f - center.y); } } // namespace movit