X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.cpp;h=4ac564a1f6a720219afe4cd11fd9d013b0191dce;hp=8fde1f7e3b33ae65ab94d76c3e4d875f0aece988;hb=416abbec4dbde5ce6b05ada2b2977b18a6718190;hpb=96a1cff51a8b7dc45ebe725e0d0685eecce31331 diff --git a/vignette_effect.cpp b/vignette_effect.cpp index 8fde1f7..4ac564a 100644 --- a/vignette_effect.cpp +++ b/vignette_effect.cpp @@ -1,11 +1,8 @@ -#define GL_GLEXT_PROTOTYPES 1 - #include -#include -#include #include "vignette_effect.h" #include "util.h" +#include "opengl.h" VignetteEffect::VignetteEffect() : center(0.5f, 0.5f), @@ -17,14 +14,14 @@ VignetteEffect::VignetteEffect() register_float("inner_radius", (float *)&inner_radius); } -std::string VignetteEffect::output_glsl() +std::string VignetteEffect::output_fragment_shader() { - return read_file("vignette_effect.glsl"); + return read_file("vignette_effect.frag"); } -void VignetteEffect::set_uniforms(GLuint glsl_program_num, const std::string &prefix) +void VignetteEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { - Effect::set_uniforms(glsl_program_num, prefix); + Effect::set_gl_state(glsl_program_num, prefix, sampler_num); set_uniform_float(glsl_program_num, prefix, "inv_radius", 1.0f / radius);