X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.cpp;h=e6e7e7b380e138f221a2defc948f43e20664d3d0;hp=08dadabdc4cd509c9f2a6d536f9cc3d29cd39f8f;hb=2950c89a229eeff9500d619b2ca15c8a4b8eeb29;hpb=f4516cf70e80bf1153759919c8b2ab1cee37d9ec diff --git a/vignette_effect.cpp b/vignette_effect.cpp index 08dadab..e6e7e7b 100644 --- a/vignette_effect.cpp +++ b/vignette_effect.cpp @@ -17,14 +17,14 @@ VignetteEffect::VignetteEffect() register_float("inner_radius", (float *)&inner_radius); } -std::string VignetteEffect::output_glsl() +std::string VignetteEffect::output_fragment_shader() { - return read_file("vignette_effect.glsl"); + return read_file("vignette_effect.frag"); } -void VignetteEffect::set_uniforms(GLhandleARB glsl_program_num, const std::string &prefix) +void VignetteEffect::set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { - Effect::set_uniforms(glsl_program_num, prefix); + Effect::set_uniforms(glsl_program_num, prefix, sampler_num); set_uniform_float(glsl_program_num, prefix, "inv_radius", 1.0f / radius);