X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.h;h=fdf1a116502b8be220b74cacca1432539daec206;hp=cadb58c456f342f1ba472e4fb4b19cb66efe8837;hb=refs%2Fheads%2Fepoxy;hpb=96a1cff51a8b7dc45ebe725e0d0685eecce31331 diff --git a/vignette_effect.h b/vignette_effect.h index cadb58c..fdf1a11 100644 --- a/vignette_effect.h +++ b/vignette_effect.h @@ -1,18 +1,33 @@ -#ifndef _VIGNETTE_EFFECT_H -#define _VIGNETTE_EFFECT_H 1 +#ifndef _MOVIT_VIGNETTE_EFFECT_H +#define _MOVIT_VIGNETTE_EFFECT_H 1 + +// A circular vignette, falling off as cos² of the distance from the center +// (the classic formula for approximating a real lens). + +#include +#include #include "effect.h" +namespace movit { + class VignetteEffect : public Effect { public: VignetteEffect(); - std::string output_glsl(); + virtual std::string effect_type_id() const { return "VignetteEffect"; } + std::string output_fragment_shader(); - void set_uniforms(GLuint glsl_program_num, const std::string &prefix); + virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + + virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height); + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); private: - Point2D center; + Point2D center, aspect_correction; float radius, inner_radius; }; -#endif // !defined(_VIGNETTE_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_VIGNETTE_EFFECT_H)