X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.h;h=febdc447510f28ba6b1befb715882eacbb69fc1a;hp=b8634fc04d888e72e41af5e9b2bc37db1d431ba7;hb=18fdebc534adc6b7a4c36b290b01d598bcb671bc;hpb=f99ad333a7acbb6c8c995dbb036484ae8940c490 diff --git a/vignette_effect.h b/vignette_effect.h index b8634fc..febdc44 100644 --- a/vignette_effect.h +++ b/vignette_effect.h @@ -1,9 +1,12 @@ -#ifndef _VIGNETTE_EFFECT_H -#define _VIGNETTE_EFFECT_H 1 +#ifndef _MOVIT_VIGNETTE_EFFECT_H +#define _MOVIT_VIGNETTE_EFFECT_H 1 // A circular vignette, falling off as cos² of the distance from the center // (the classic formula for approximating a real lens). +#include +#include + #include "effect.h" class VignetteEffect : public Effect { @@ -13,6 +16,7 @@ public: std::string output_fragment_shader(); virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); @@ -21,4 +25,4 @@ private: float radius, inner_radius; }; -#endif // !defined(_VIGNETTE_EFFECT_H) +#endif // !defined(_MOVIT_VIGNETTE_EFFECT_H)