X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=vignette_effect.h;h=febdc447510f28ba6b1befb715882eacbb69fc1a;hp=d7c66f63b0d4f2146972418169755e30f0810db7;hb=d4f00f9f47a0efaefabaf1efa1a0e214eeecca67;hpb=a93b0c94f68bf897adfdca95b292494497fa4f7f diff --git a/vignette_effect.h b/vignette_effect.h index d7c66f6..febdc44 100644 --- a/vignette_effect.h +++ b/vignette_effect.h @@ -1,17 +1,22 @@ -#ifndef _VIGNETTE_EFFECT_H -#define _VIGNETTE_EFFECT_H 1 +#ifndef _MOVIT_VIGNETTE_EFFECT_H +#define _MOVIT_VIGNETTE_EFFECT_H 1 // A circular vignette, falling off as cos² of the distance from the center // (the classic formula for approximating a real lens). +#include +#include + #include "effect.h" class VignetteEffect : public Effect { public: VignetteEffect(); + virtual std::string effect_type_id() const { return "VignetteEffect"; } std::string output_fragment_shader(); virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); @@ -20,4 +25,4 @@ private: float radius, inner_radius; }; -#endif // !defined(_VIGNETTE_EFFECT_H) +#endif // !defined(_MOVIT_VIGNETTE_EFFECT_H)