X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=white_balance_effect.cpp;h=d2e380aaea9c7a8810b7d291ef5e70a695bb4276;hp=8a495fb6f3616b45fb8c78b9988d028b1c8cfa1e;hb=45c9a794d20296b46c5200fde481af9bf9e810f9;hpb=181fca60b28290c92207cfb40e27113e4f5f021c diff --git a/white_balance_effect.cpp b/white_balance_effect.cpp index 8a495fb..d2e380a 100644 --- a/white_balance_effect.cpp +++ b/white_balance_effect.cpp @@ -39,7 +39,7 @@ Vector3d convert_color_temperature_to_xyz(float T) } // Assuming sRGB primaries, from Wikipedia. -double rgb_to_xyz_matrix[9] = { +const double rgb_to_xyz_matrix[9] = { 0.4124, 0.2126, 0.0193, 0.3576, 0.7152, 0.1192, 0.1805, 0.0722, 0.9505, @@ -53,9 +53,9 @@ double rgb_to_xyz_matrix[9] = { * (Hunt-Pointer-Estevez, or HPE) for the actual perception post-adaptation. * * CIECAM02 chromatic adaptation, while related to the transformation we want, - * is a more complex phenomenon that depends on factors like the total luminance - * (in cd/m²) of the illuminant, and can no longer be implemented by just scaling - * each component in LMS space linearly. The simpler way out is to use the HPE matrix, + * is a more complex phenomenon that depends on factors like the viewing conditions + * (e.g. amount of surrounding light), and can no longer be implemented by just scaling + * each component in LMS space. The simpler way out is to use the HPE matrix, * which is intended to be close to the actual cone response; this results in * the “von Kries transformation” when we couple it with normalization in LMS space. *