X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=white_balance_effect.h;h=01dcc7e24d18a902eec255fb7f056dfbb43d303d;hp=c4e46a47548354c6df953fd2caf20d7c9112a80f;hb=eff011224abc5dc81f801f3ea44572287a55bcac;hpb=37f56fcbe571b2322243f6de59494bf9e0cbb37a diff --git a/white_balance_effect.h b/white_balance_effect.h index c4e46a4..01dcc7e 100644 --- a/white_balance_effect.h +++ b/white_balance_effect.h @@ -1,21 +1,25 @@ -#ifndef _WHITE_BALANCE_EFFECT_H -#define _WHITE_BALANCE_EFFECT_H 1 +#ifndef _MOVIT_WHITE_BALANCE_EFFECT_H +#define _MOVIT_WHITE_BALANCE_EFFECT_H 1 // Color correction in LMS color space. -#include +#include #include +#include #include "effect.h" +namespace movit { + class WhiteBalanceEffect : public Effect { public: WhiteBalanceEffect(); - virtual std::string effect_type_id() const { return "WhiteBalanceEffect"; } - virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } - std::string output_fragment_shader(); + std::string effect_type_id() const override { return "WhiteBalanceEffect"; } + AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; } + bool strong_one_to_one_sampling() const override { return true; } + std::string output_fragment_shader() override; - void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override; private: // The neutral color, in linear sRGB. @@ -24,6 +28,10 @@ private: // Output color temperature (in Kelvins). // Choosing 6500 will lead to no color cast (ie., the neutral color becomes perfectly gray). float output_color_temperature; + + Eigen::Matrix3d uniform_correction_matrix; }; -#endif // !defined(_WHITE_BALANCE_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_WHITE_BALANCE_EFFECT_H)