X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.cpp;h=e089e512d5b7961f88159a3db23e9aa89259943e;hp=958b9167f2ede78eba5b543f9eae54053d908de5;hb=c4f0d4e876a8177db5738596f22349e030e0a1dc;hpb=29072985d0a00a53e5b578a1444cee61a0c9e1f2 diff --git a/ycbcr_input.cpp b/ycbcr_input.cpp index 958b916..e089e51 100644 --- a/ycbcr_input.cpp +++ b/ycbcr_input.cpp @@ -1,11 +1,13 @@ -#include -#include -#include - +#include #include +#include +#include +#include +#include -#include "ycbcr_input.h" +#include "effect_util.h" #include "util.h" +#include "ycbcr_input.h" using namespace Eigen; @@ -60,7 +62,6 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format, : image_format(image_format), ycbcr_format(ycbcr_format), needs_update(false), - needs_pbo_recreate(false), finalized(false), needs_mipmaps(false), width(width), @@ -79,15 +80,13 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format, heights[1] = height / ycbcr_format.chroma_subsampling_y; heights[2] = height / ycbcr_format.chroma_subsampling_y; + pixel_data[0] = pixel_data[1] = pixel_data[2] = NULL; + register_int("needs_mipmaps", &needs_mipmaps); } YCbCrInput::~YCbCrInput() { - if (pbos[0] != 0) { - glDeleteBuffers(3, pbos); - check_error(); - } if (texture_num[0] != 0) { glDeleteTextures(3, texture_num); check_error(); @@ -96,33 +95,17 @@ YCbCrInput::~YCbCrInput() void YCbCrInput::finalize() { - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - check_error(); - - // Create PBOs to hold the textures holding the input image, and then the texture itself. - glGenBuffers(3, pbos); - check_error(); + // Create the textures themselves. glGenTextures(3, texture_num); check_error(); for (unsigned channel = 0; channel < 3; ++channel) { - glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbos[channel]); - check_error(); - glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, pitch[channel] * heights[channel], NULL, GL_STREAM_DRAW); - check_error(); - glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0); - check_error(); - glBindTexture(GL_TEXTURE_2D, texture_num[channel]); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); check_error(); - glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch[channel]); - check_error(); glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8, widths[channel], heights[channel], 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); check_error(); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - check_error(); } needs_update = true; @@ -137,27 +120,16 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix glBindTexture(GL_TEXTURE_2D, texture_num[channel]); check_error(); - if (needs_update || needs_pbo_recreate) { + if (needs_update) { + // Re-upload the texture. // Copy the pixel data into the PBO. glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbos[channel]); check_error(); - - if (needs_pbo_recreate) { - // The pitch has changed; we need to reallocate this PBO. - glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, pitch[channel] * heights[channel], NULL, GL_STREAM_DRAW); - check_error(); - } - - void *mapped_pbo = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, GL_WRITE_ONLY); - memcpy(mapped_pbo, pixel_data[channel], pitch[channel] * heights[channel]); - - glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); check_error(); - - // Re-upload the texture from the PBO. glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch[channel]); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], GL_LUMINANCE, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], GL_LUMINANCE, GL_UNSIGNED_BYTE, pixel_data[channel]); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error(); @@ -165,11 +137,12 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); check_error(); - glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0); - check_error(); } } + glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0); + check_error(); + // Bind samplers. set_uniform_int(glsl_program_num, prefix, "tex_y", *sampler_num + 0); set_uniform_int(glsl_program_num, prefix, "tex_cb", *sampler_num + 1); @@ -177,7 +150,6 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix *sampler_num += 3; needs_update = false; - needs_pbo_recreate = false; } std::string YCbCrInput::output_fragment_shader() @@ -198,6 +170,14 @@ std::string YCbCrInput::output_fragment_shader() coeff[1] = 0.7152; coeff[2] = 0.0722; break; + + case YCBCR_REC_2020: + // Rec. 2020, page 4. + coeff[0] = 0.2627; + coeff[1] = 0.6780; + coeff[2] = 0.0593; + break; + default: assert(false); } @@ -211,7 +191,7 @@ std::string YCbCrInput::output_fragment_shader() scale[1] = 1.0; scale[2] = 1.0; } else { - // Rec. 601, page 4; Rec. 709, page 19. + // Rec. 601, page 4; Rec. 709, page 19; Rec. 2020, page 4. offset[0] = 16.0 / 255.0; offset[1] = 128.0 / 255.0; offset[2] = 128.0 / 255.0;