X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.cpp;h=f8df0c11bd687bcd862896dcd5b9a72e86e52a09;hp=ed1f5694faa65e0567116b9977cb71cc78175eaa;hb=98f458e22ce732e6c50a9856d7fd636dca49b4c3;hpb=9c12e38b7cd88a77ef297d080b7c41e6bd6326fb diff --git a/ycbcr_input.cpp b/ycbcr_input.cpp index ed1f569..f8df0c1 100644 --- a/ycbcr_input.cpp +++ b/ycbcr_input.cpp @@ -18,9 +18,13 @@ namespace movit { YCbCrInput::YCbCrInput(const ImageFormat &image_format, const YCbCrFormat &ycbcr_format, - unsigned width, unsigned height) + unsigned width, unsigned height, + YCbCrInputSplitting ycbcr_input_splitting, + GLenum type) : image_format(image_format), ycbcr_format(ycbcr_format), + ycbcr_input_splitting(ycbcr_input_splitting), + type(type), width(width), height(height), resource_pool(NULL) @@ -28,41 +32,65 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format, pbos[0] = pbos[1] = pbos[2] = 0; texture_num[0] = texture_num[1] = texture_num[2] = 0; - assert(width % ycbcr_format.chroma_subsampling_x == 0); - pitch[0] = widths[0] = width; - pitch[1] = widths[1] = width / ycbcr_format.chroma_subsampling_x; - pitch[2] = widths[2] = width / ycbcr_format.chroma_subsampling_x; - - assert(height % ycbcr_format.chroma_subsampling_y == 0); - heights[0] = height; - heights[1] = height / ycbcr_format.chroma_subsampling_y; - heights[2] = height / ycbcr_format.chroma_subsampling_y; + set_width(width); + set_height(height); pixel_data[0] = pixel_data[1] = pixel_data[2] = NULL; + owns_texture[0] = owns_texture[1] = owns_texture[2] = false; register_uniform_sampler2d("tex_y", &uniform_tex_y); - register_uniform_sampler2d("tex_cb", &uniform_tex_cb); - register_uniform_sampler2d("tex_cr", &uniform_tex_cr); + + if (ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) { + num_channels = 1; + assert(ycbcr_format.chroma_subsampling_x == 1); + assert(ycbcr_format.chroma_subsampling_y == 1); + } else if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) { + num_channels = 2; + register_uniform_sampler2d("tex_cbcr", &uniform_tex_cb); + } else { + assert(ycbcr_input_splitting == YCBCR_INPUT_PLANAR); + num_channels = 3; + register_uniform_sampler2d("tex_cb", &uniform_tex_cb); + register_uniform_sampler2d("tex_cr", &uniform_tex_cr); + } } YCbCrInput::~YCbCrInput() { - for (unsigned channel = 0; channel < 3; ++channel) { - if (texture_num[channel] != 0) { - resource_pool->release_2d_texture(texture_num[channel]); - } + for (unsigned channel = 0; channel < num_channels; ++channel) { + possibly_release_texture(channel); } } void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsigned *sampler_num) { - for (unsigned channel = 0; channel < 3; ++channel) { + for (unsigned channel = 0; channel < num_channels; ++channel) { glActiveTexture(GL_TEXTURE0 + *sampler_num + channel); check_error(); - if (texture_num[channel] == 0) { + if (texture_num[channel] == 0 && (pbos[channel] != 0 || pixel_data[channel] != NULL)) { + GLenum format, internal_format; + if (channel == 0 && ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) { + if (type == GL_UNSIGNED_INT_2_10_10_10_REV) { + format = GL_RGBA; + internal_format = GL_RGB10_A2; + } else { + assert(type == GL_UNSIGNED_BYTE); + format = GL_RGB; + internal_format = GL_RGB8; + } + } else if (channel == 1 && ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) { + assert(type == GL_UNSIGNED_BYTE); + format = GL_RG; + internal_format = GL_RG8; + } else { + assert(type == GL_UNSIGNED_BYTE); + format = GL_RED; + internal_format = GL_R8; + } + // (Re-)upload the texture. - texture_num[channel] = resource_pool->create_2d_texture(GL_R8, widths[channel], heights[channel]); + texture_num[channel] = resource_pool->create_2d_texture(internal_format, widths[channel], heights[channel]); glBindTexture(GL_TEXTURE_2D, texture_num[channel]); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -73,7 +101,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch[channel]); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], GL_RED, GL_UNSIGNED_BYTE, pixel_data[channel]); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], format, type, pixel_data[channel]); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error(); @@ -81,6 +109,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); check_error(); + owns_texture[channel] = true; } else { glBindTexture(GL_TEXTURE_2D, texture_num[channel]); check_error(); @@ -93,9 +122,11 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns // Bind samplers. uniform_tex_y = *sampler_num + 0; uniform_tex_cb = *sampler_num + 1; - uniform_tex_cr = *sampler_num + 2; + if (ycbcr_input_splitting == YCBCR_INPUT_PLANAR) { + uniform_tex_cr = *sampler_num + 2; + } - *sampler_num += 3; + *sampler_num += num_channels; } string YCbCrInput::output_fragment_shader() @@ -121,6 +152,17 @@ string YCbCrInput::output_fragment_shader() ycbcr_format.cr_y_position, ycbcr_format.chroma_subsampling_y, heights[2]); frag_shader += output_glsl_vec2("PREFIX(cr_offset)", cr_offset_x, cr_offset_y); + if (ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) { + frag_shader += "#define Y_CB_CR_SAME_TEXTURE 1\n"; + } else if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) { + char buf[256]; + snprintf(buf, sizeof(buf), "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 1\n#define CB_CR_OFFSETS_EQUAL %d\n", + (fabs(ycbcr_format.cb_x_position - ycbcr_format.cr_x_position) < 1e-6)); + frag_shader += buf; + } else { + frag_shader += "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 0\n"; + } + frag_shader += read_file("ycbcr_input.frag"); return frag_shader; } @@ -128,10 +170,7 @@ string YCbCrInput::output_fragment_shader() void YCbCrInput::invalidate_pixel_data() { for (unsigned channel = 0; channel < 3; ++channel) { - if (texture_num[channel] != 0) { - resource_pool->release_2d_texture(texture_num[channel]); - texture_num[channel] = 0; - } + possibly_release_texture(channel); } } @@ -144,4 +183,13 @@ bool YCbCrInput::set_int(const std::string& key, int value) return Effect::set_int(key, value); } +void YCbCrInput::possibly_release_texture(unsigned channel) +{ + if (texture_num[channel] != 0 && owns_texture[channel]) { + resource_pool->release_2d_texture(texture_num[channel]); + texture_num[channel] = 0; + owns_texture[channel] = false; + } +} + } // namespace movit