X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.h;h=3aed51b3b19a90d9e0b0e03e6cfdc16fcfab726f;hp=282b55aaac2d1fe19dd3ef7bae9649e04ab1a54a;hb=34776d3ed2565ee834405e575bf3bfc7f7933e36;hpb=ae634b4c9fd1a8275b36458862ada71a44063108 diff --git a/ycbcr_input.h b/ycbcr_input.h index 282b55a..3aed51b 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -79,12 +79,47 @@ public: void invalidate_pixel_data(); - void set_pitch(unsigned channel, unsigned pitch) { + // Note: Sets pitch to width, so even if your pitch is unchanged, + // you will need to re-set it after this call. + void set_width(unsigned width) + { + this->width = width; + + assert(width % ycbcr_format.chroma_subsampling_x == 0); + pitch[0] = widths[0] = width; + pitch[1] = widths[1] = width / ycbcr_format.chroma_subsampling_x; + pitch[2] = widths[2] = width / ycbcr_format.chroma_subsampling_x; + invalidate_pixel_data(); + } + + void set_height(unsigned height) + { + this->height = height; + + assert(height % ycbcr_format.chroma_subsampling_y == 0); + heights[0] = height; + heights[1] = height / ycbcr_format.chroma_subsampling_y; + heights[2] = height / ycbcr_format.chroma_subsampling_y; + invalidate_pixel_data(); + } + + void set_pitch(unsigned channel, unsigned pitch) + { assert(channel >= 0 && channel < num_channels); this->pitch[channel] = pitch; invalidate_pixel_data(); } + // Tells the input to use the specific OpenGL texture as pixel data for the given + // channel. The comments on FlatInput::set_texture_num() also apply here, except + // that this input generally does not use mipmaps. + void set_texture_num(unsigned channel, GLuint texture_num) + { + possibly_release_texture(channel); + this->texture_num[channel] = texture_num; + this->owns_texture[channel] = false; + } + virtual void inform_added(EffectChain *chain) { resource_pool = chain->get_resource_pool(); @@ -93,6 +128,9 @@ public: bool set_int(const std::string& key, int value); private: + // Release the texture in the given channel if we have any, and it is owned by us. + void possibly_release_texture(unsigned channel); + ImageFormat image_format; YCbCrFormat ycbcr_format; GLuint num_channels; @@ -103,6 +141,7 @@ private: unsigned width, height, widths[3], heights[3]; const unsigned char *pixel_data[3]; unsigned pitch[3]; + bool owns_texture[3]; ResourcePool *resource_pool; };