X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.h;h=712035ce3444927faac0e7d7209e7ebe9e3db389;hp=22208e006209de2430ab5a8ae0b4874ac74a7085;hb=930a54d9a25ad48c2e014cd270797917db51793f;hpb=cdbed3b89528ee2f640613219fa3c77a0ad8fef5 diff --git a/ycbcr_input.h b/ycbcr_input.h index 22208e0..712035c 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -1,10 +1,22 @@ #ifndef _MOVIT_YCBCR_INPUT_H #define _MOVIT_YCBCR_INPUT_H 1 -// YCbCrInput is for handling planar or 4:4:4 interleaved 8-bit Y'CbCr -// (also sometimes, usually rather imprecisely, called “YUV”), which is typically -// what you get from a video decoder. It upsamples planes as needed, using the -// default linear upsampling OpenGL gives you. +// YCbCrInput is for handling Y'CbCr (also sometimes, usually rather +// imprecisely, called “YUV”), which is typically what you get from a video +// decoder. It supports these formats: +// +// * 8-bit planar Y'CbCr, possibly subsampled (e.g. 4:2:0). +// * 8-bit semiplanar Y'CbCr (Y' in one plane, CbCr in another), +// possibly subsampled. +// * 8-bit interleaved (chunked) Y'CbCr, no subsampling (4:4:4 only). +// * All of the above in 10- and 12-bit versions, where each sample is +// stored in a 16-bit int (so the 6 or 4 top bits are wasted). +// * 10-bit interleaved (chunked) Y'CbCr packed into 32-bit words +// (10:10:10:2), no subsampling (4:4:4 only). +// +// For the planar and semiplanar cases, it upsamples planes as needed, using +// the default linear upsampling OpenGL gives you. Note that YCbCr422InterleavedInput +// supports the important special case of 8-bit 4:2:2 interleaved. #include #include @@ -20,9 +32,7 @@ namespace movit { class ResourcePool; -// Whether the data is planar (Y', Cb and Cr in one texture each) -// or not. Note that YCbCr422InterleavedInput supports the important special -// case of 4:2:2 interleaved. +// Whether the data is planar (Y', Cb and Cr in one texture each) or not. enum YCbCrInputSplitting { // The standard, default case; Y', Cb and Cr in one texture each. YCBCR_INPUT_PLANAR, @@ -41,10 +51,14 @@ enum YCbCrInputSplitting { class YCbCrInput : public Input { public: + // Type can be GL_UNSIGNED_BYTE for 8-bit, GL_UNSIGNED_SHORT for 10- or 12-bit + // (or 8-bit, although that's a bit useless), or GL_UNSIGNED_INT_2_10_10_10_REV + // for 10-bit (YCBCR_INPUT_INTERLEAVED only). YCbCrInput(const ImageFormat &image_format, const YCbCrFormat &ycbcr_format, unsigned width, unsigned height, - YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR); + YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR, + GLenum type = GL_UNSIGNED_BYTE); ~YCbCrInput(); virtual std::string effect_type_id() const { return "YCbCrInput"; } @@ -61,7 +75,8 @@ public: unsigned get_height() const { return height; } Colorspace get_color_space() const { return image_format.color_space; } GammaCurve get_gamma_curve() const { return image_format.gamma_curve; } - virtual bool can_supply_mipmaps() const { return false; } + virtual bool can_supply_mipmaps() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } + virtual bool is_single_texture() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } // Tells the input where to fetch the actual pixel data. Note that if you change // this data, you must either call set_pixel_data() again (using the same pointer @@ -75,12 +90,31 @@ public: // the pointer (and PBO, if set) has to be valid at the time of the render call. void set_pixel_data(unsigned channel, const unsigned char *pixel_data, GLuint pbo = 0) { + assert(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_2_10_10_10_REV); assert(channel >= 0 && channel < num_channels); this->pixel_data[channel] = pixel_data; this->pbos[channel] = pbo; invalidate_pixel_data(); } + void set_pixel_data(unsigned channel, const uint16_t *pixel_data, GLuint pbo = 0) + { + assert(type == GL_UNSIGNED_SHORT); + assert(channel >= 0 && channel < num_channels); + this->pixel_data[channel] = reinterpret_cast(pixel_data); + this->pbos[channel] = pbo; + invalidate_pixel_data(); + } + + void set_pixel_data(unsigned channel, const uint32_t *pixel_data, GLuint pbo = 0) + { + assert(type == GL_UNSIGNED_INT_2_10_10_10_REV); + assert(channel == 0); + this->pixel_data[channel] = reinterpret_cast(pixel_data); + this->pbos[channel] = pbo; + invalidate_pixel_data(); + } + void invalidate_pixel_data(); // Note: Sets pitch to width, so even if your pitch is unchanged, @@ -142,6 +176,7 @@ private: YCbCrFormat ycbcr_format; GLuint num_channels; YCbCrInputSplitting ycbcr_input_splitting; + GLenum type; GLuint pbos[3], texture_num[3]; GLint uniform_tex_y, uniform_tex_cb, uniform_tex_cr;