X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.h;h=712035ce3444927faac0e7d7209e7ebe9e3db389;hp=31ba42bcbbacb9daa9e3fd1cadd9a80b6dee4a19;hb=930a54d9a25ad48c2e014cd270797917db51793f;hpb=98f458e22ce732e6c50a9856d7fd636dca49b4c3 diff --git a/ycbcr_input.h b/ycbcr_input.h index 31ba42b..712035c 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -9,12 +9,14 @@ // * 8-bit semiplanar Y'CbCr (Y' in one plane, CbCr in another), // possibly subsampled. // * 8-bit interleaved (chunked) Y'CbCr, no subsampling (4:4:4 only). +// * All of the above in 10- and 12-bit versions, where each sample is +// stored in a 16-bit int (so the 6 or 4 top bits are wasted). // * 10-bit interleaved (chunked) Y'CbCr packed into 32-bit words // (10:10:10:2), no subsampling (4:4:4 only). // -// For the former case, it upsamples planes as needed, using the default linear -// upsampling OpenGL gives you. Note that YCbCr422InterleavedInput supports the -// important special case of 8-bit 4:2:2 interleaved. +// For the planar and semiplanar cases, it upsamples planes as needed, using +// the default linear upsampling OpenGL gives you. Note that YCbCr422InterleavedInput +// supports the important special case of 8-bit 4:2:2 interleaved. #include #include @@ -49,7 +51,8 @@ enum YCbCrInputSplitting { class YCbCrInput : public Input { public: - // Type can be GL_UNSIGNED_BYTE for 8-bit, or GL_UNSIGNED_INT_2_10_10_10_REV + // Type can be GL_UNSIGNED_BYTE for 8-bit, GL_UNSIGNED_SHORT for 10- or 12-bit + // (or 8-bit, although that's a bit useless), or GL_UNSIGNED_INT_2_10_10_10_REV // for 10-bit (YCBCR_INPUT_INTERLEAVED only). YCbCrInput(const ImageFormat &image_format, const YCbCrFormat &ycbcr_format, @@ -72,7 +75,8 @@ public: unsigned get_height() const { return height; } Colorspace get_color_space() const { return image_format.color_space; } GammaCurve get_gamma_curve() const { return image_format.gamma_curve; } - virtual bool can_supply_mipmaps() const { return false; } + virtual bool can_supply_mipmaps() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } + virtual bool is_single_texture() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } // Tells the input where to fetch the actual pixel data. Note that if you change // this data, you must either call set_pixel_data() again (using the same pointer @@ -93,6 +97,15 @@ public: invalidate_pixel_data(); } + void set_pixel_data(unsigned channel, const uint16_t *pixel_data, GLuint pbo = 0) + { + assert(type == GL_UNSIGNED_SHORT); + assert(channel >= 0 && channel < num_channels); + this->pixel_data[channel] = reinterpret_cast(pixel_data); + this->pbos[channel] = pbo; + invalidate_pixel_data(); + } + void set_pixel_data(unsigned channel, const uint32_t *pixel_data, GLuint pbo = 0) { assert(type == GL_UNSIGNED_INT_2_10_10_10_REV);