Check for GLES in init_movit().
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Thu, 20 Mar 2014 23:01:48 +0000 (00:01 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Thu, 20 Mar 2014 23:01:48 +0000 (00:01 +0100)
commit70f86335e039280a182119c3055aabeae01713bc
tree42f7cb537c8dba1b1cd1edf87be9e5e85f0a21cc
parentb554dd7bac7b37962d1ee15db4e0fb2e79fe8a57
Check for GLES in init_movit().

This sort of worked by accident already, since 30 was interpreted
as desktop OpenGL 3.0, but this is more proper.
init.cpp