Revert "Move calculation of normalized position for the vignette into the vertex...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 2 Oct 2012 12:32:48 +0000 (14:32 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 2 Oct 2012 12:32:48 +0000 (14:32 +0200)
commit74cdd144cf35c403d9a8a3f35420f1eaa3d84cc4
tree1568fc139396890192db41b8a27f29d2f8cd28ef
parentbc31a9072da1d9bfe417fd850e92cabe049fd593
Revert "Move calculation of normalized position for the vignette into the vertex shader."

This is not correct, since tc can be changed by the fragment shader
_and_ by later vertex shaders. We need to do some rethinking here,
seemingly.

This reverts commit 2b4a7d868112b4995bf6699f5b3aa68e9ec2b308.
vignette_effect.cpp
vignette_effect.frag
vignette_effect.h
vignette_effect.vert [deleted file]