Support multiple render phases (with FBOs and all), and make a sample blur effect...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 2 Oct 2012 22:20:05 +0000 (00:20 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 2 Oct 2012 22:20:05 +0000 (00:20 +0200)
commitb5e3174594efe9a920621a68d3b28f5e44676d03
treed5706ff89a4728294351ad393f36a8e497c83d36
parent3915264bd8fde4d550e47c10a67a2741625b9033
Support multiple render phases (with FBOs and all), and make a sample blur effect that uses it.
Makefile
blur_effect.cpp [new file with mode: 0644]
blur_effect.frag [new file with mode: 0644]
blur_effect.h [new file with mode: 0644]
effect_chain.cpp
effect_chain.h
effect_id.h
main.cpp