Give NULL to glTexImage2D() instead of zeroing memory ourselves.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Wed, 3 Oct 2012 16:55:08 +0000 (18:55 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Wed, 3 Oct 2012 16:55:08 +0000 (18:55 +0200)
commitb65675827bcaaa8cd913e46a7210575183d0056f
tree92caa94de6edb7042fac56cf936f8c63ffaabcf4
parent8fe95ce120431f3c593828d0f26185580943c7db
Give NULL to glTexImage2D() instead of zeroing memory ourselves.
effect_chain.cpp