Remove obsolete comment.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Fri, 21 Mar 2014 22:42:08 +0000 (23:42 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Fri, 21 Mar 2014 22:42:08 +0000 (23:42 +0100)
resource_pool.h

index ea56d01..14c75e2 100644 (file)
@@ -56,8 +56,6 @@ public:
        // or fetch a previous used if possible. Unbinds GL_TEXTURE_2D afterwards.
        // Keeps ownership of the texture; you must call release_2d_texture() instead
        // of deleting it when you no longer want it.
-       //
-       // Note: Currently we do not actually have a freelist, but this will change soon.
        GLuint create_2d_texture(GLint internal_format, GLsizei width, GLsizei height);
        void release_2d_texture(GLuint texture_num);