Remove draw_vertex() declaration; the function was never implemented.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 8 Oct 2012 12:35:45 +0000 (14:35 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 8 Oct 2012 12:35:45 +0000 (14:35 +0200)
effect_chain.h

index e6e2d72..6aa5b48 100644 (file)
@@ -115,8 +115,6 @@ private:
        Node *normalize_to_linear_gamma(Node *input);
        Node *normalize_to_srgb(Node *input);
 
-       void draw_vertex(float x, float y, const std::vector<Effect *> &inputs);
-
        // Create a GLSL program computing the given effects in order.
        Phase *compile_glsl_program(const std::vector<Node *> &inputs,
                                    const std::vector<Node *> &effects);