]> git.sesse.net Git - movit/commitdiff
Add the rest of the files for the premultiplied alpha commit.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 14 Jan 2013 01:27:35 +0000 (02:27 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 14 Jan 2013 01:32:21 +0000 (02:32 +0100)
37 files changed:
.gitignore
Makefile
README
blur_effect.h
colorspace_conversion_effect.h
colorspace_conversion_effect_test.cpp
demo.cpp
dither_effect.h
effect.h
effect_chain.cpp
effect_chain.h
effect_chain_test.cpp
flat_input.cpp
flat_input.h
flat_input_test.cpp
gamma_compression_effect.h
gamma_expansion_effect.h
gamma_expansion_effect_test.cpp
glow_effect.h
image_format.h
lift_gamma_gain_effect.frag
lift_gamma_gain_effect.h
lift_gamma_gain_effect_test.cpp
mirror_effect.h
mix_effect.h
mix_effect_test.cpp
overlay_effect.frag
overlay_effect.h
overlay_effect_test.cpp
saturation_effect.h
saturation_effect_test.cpp
test_util.cpp
test_util.h
vignette_effect.h
white_balance_effect.h
white_balance_effect_test.cpp
ycbcr_input.h

index dff5e7bdb5fea739735ac0ee5d5708d0af835814..2303e5af3bd863536750c3e82354154b83247641 100644 (file)
@@ -11,8 +11,11 @@ demo
 effect_chain_test
 gamma_compression_effect_test
 gamma_expansion_effect_test
+alpha_multiplication_effect_test
+alpha_division_effect_test
 colorspace_conversion_effect_test
 mix_effect_test
+overlay_effect_test
 saturation_effect_test
 deconvolution_sharpen_effect_test
 blur_effect_test
index ad886c0eb5950dd603e716cf66c3e5141e34f7e0..b9b66f4b8aa47fde0606c1f7c0978a593f39512a 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -35,6 +35,8 @@ TESTS += overlay_effect_test
 TESTS += gamma_expansion_effect_test
 TESTS += gamma_compression_effect_test
 TESTS += colorspace_conversion_effect_test
+TESTS += alpha_multiplication_effect_test
+TESTS += alpha_division_effect_test
 TESTS += saturation_effect_test
 TESTS += deconvolution_sharpen_effect_test
 TESTS += blur_effect_test
@@ -60,6 +62,8 @@ LIB_OBJS += white_balance_effect.o
 LIB_OBJS += gamma_expansion_effect.o
 LIB_OBJS += gamma_compression_effect.o
 LIB_OBJS += colorspace_conversion_effect.o
+LIB_OBJS += alpha_multiplication_effect.o
+LIB_OBJS += alpha_division_effect.o
 LIB_OBJS += saturation_effect.o
 LIB_OBJS += vignette_effect.o
 LIB_OBJS += mirror_effect.o
diff --git a/README b/README
index 485fd341b1bcb2fc00a23d8d94dbe438094ecead..c4d14c7b1f335a2d05bd90b00beabd1d87808595 100644 (file)
--- a/README
+++ b/README
@@ -62,7 +62,7 @@ Assuming you have an OpenGL context already set up:
   ImageFormat inout_format;
   inout_format.color_space = COLORSPACE_sRGB;
   inout_format.gamma_curve = GAMMA_sRGB;
-  FlatInput *input = knew FlatInput(inout_format, FORMAT_BGRA, GL_UNSIGNED_BYTE, 1280, 720));
+  FlatInput *input = knew FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, 1280, 720));
   chain.add_input(input);
 
   Effect *saturation_effect = chain.add_effect(new SaturationEffect());
@@ -72,7 +72,7 @@ Assuming you have an OpenGL context already set up:
   const float gain[] = { 0.8f, 1.0f, 1.0f };
   lift_gamma_gain_effect->set_vec3("gain", &gain);
 
-  chain.add_output(inout_format);
+  chain.add_output(inout_format, OUTPUT_POSTMULTIPLIED_ALPHA);
   chain.finalize();
 
   for ( ;; ) {
index 7f92074b882b2b1b06c1e34128d97a2dc5a5cc6e..b68094755bfe6188c801ebfbae222cd89870a0a6 100644 (file)
@@ -24,6 +24,7 @@ public:
        virtual bool needs_texture_bounce() const { return true; }
        virtual bool needs_mipmaps() const { return true; }
        virtual bool needs_srgb_primaries() const { return false; }
+       virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED; }
 
        virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height);
 
index 33a04ed451a201d66ada7d97083c2b73a29a3694..93db321d79a3f9e201efca2e5ee6d35fd19e195e 100644 (file)
@@ -18,6 +18,7 @@ public:
        std::string output_fragment_shader();
 
        virtual bool needs_srgb_primaries() const { return false; }
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
 
 private:
        Colorspace source_space, destination_space;
index 803773dfd6e4e2f67f8d20562c408df5f5d3aef0..3361489e0e15dca4f4a1e99d2679ee815bc98022 100644 (file)
@@ -16,11 +16,11 @@ TEST(ColorspaceConversionEffectTest, Reversible) {
        float temp_data[4 * 6], out_data[4 * 6];
 
        {
-               EffectChainTester tester(data, 1, 6, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+               EffectChainTester tester(data, 1, 6, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
                tester.run(temp_data, GL_RGBA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
        }
        {
-               EffectChainTester tester(temp_data, 1, 6, FORMAT_RGBA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
+               EffectChainTester tester(temp_data, 1, 6, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
                tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
        }
 
@@ -37,7 +37,7 @@ TEST(ColorspaceConversionEffectTest, sRGB_Primaries) {
        };
        float out_data[4 * 5];
 
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_XYZ, GAMMA_LINEAR);
 
        // Black should stay black.
@@ -95,7 +95,7 @@ TEST(ColorspaceConversionEffectTest, Rec601_525_Primaries) {
        };
        float out_data[4 * 5];
 
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_XYZ, GAMMA_LINEAR);
 
        // Black should stay black.
@@ -145,7 +145,7 @@ TEST(ColorspaceConversionEffectTest, Rec601_625_Primaries) {
        };
        float out_data[4 * 5];
 
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_REC_601_625, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_REC_601_625, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_XYZ, GAMMA_LINEAR);
 
        // Black should stay black.
@@ -221,7 +221,7 @@ TEST(ColorspaceConversionEffectTest, sRGBToRec601_525) {
        };
        float out_data[4 * 6];
 
-       EffectChainTester tester(data, 1, 6, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 6, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_REC_601_525, GAMMA_LINEAR);
 
        expect_equal(expected_data, out_data, 4, 6);
index 02c923c4dba60c6a814ca9a990e56b270705e4eb..1e32e084760a627912ba318f7f6a5b287b3a7e90 100644 (file)
--- a/demo.cpp
+++ b/demo.cpp
@@ -30,6 +30,9 @@
 #include "lift_gamma_gain_effect.h"
 #include "saturation_effect.h"
 #include "diffusion_effect.h"
+#include "overlay_effect.h"
+#include "resample_effect.h"
+#include "resize_effect.h"
 
 unsigned char result[WIDTH * HEIGHT * 4];
 
@@ -126,6 +129,15 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h)
 
        SDL_FreeSurface(img);
 
+       unsigned char *x = (unsigned char *)converted->pixels;
+       for (int i = 0; i < img->w * img->h; ++i) {
+               if (x[i * 4 + 3] == 0) {
+                       x[i * 4 + 0] = 255;
+                       x[i * 4 + 1] = 255;
+                       x[i * 4 + 2] = 255;
+               }
+       }
+
        return (unsigned char *)converted->pixels;
 }
 
@@ -167,18 +179,52 @@ int main(int argc, char **argv)
 
        ImageFormat inout_format;
        inout_format.color_space = COLORSPACE_sRGB;
-       inout_format.gamma_curve = GAMMA_sRGB;
+       inout_format.gamma_curve = GAMMA_LINEAR;
 
-       FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA, GL_UNSIGNED_BYTE, img_w, img_h);
+       FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, img_w, img_h);
        chain.add_input(input);
-       Effect *lift_gamma_gain_effect = chain.add_effect(new LiftGammaGainEffect());
-       Effect *saturation_effect = chain.add_effect(new SaturationEffect());
-       Effect *diffusion_effect = chain.add_effect(new DiffusionEffect());
+
+       unsigned char *src_overlay1 = load_image("overlay1.png", &img_w, &img_h);
+#if 0
+       float *src_bleh = new float[img_w * img_h * 4];
+       for (int i = 0; i < img_w * img_h; ++i) {
+               float r = src_overlay1[i * 4 + 0] / 255.0f;
+               float g = src_overlay1[i * 4 + 1] / 255.0f;
+               float b = src_overlay1[i * 4 + 2] / 255.0f;
+               float a = src_overlay1[i * 4 + 3] / 255.0f;
+       //      src_bleh[i * 4 + 0] = r * a;
+       //      src_bleh[i * 4 + 1] = g * a;
+       //      src_bleh[i * 4 + 2] = b * a;
+               src_bleh[i * 4 + 0] = r;
+               src_bleh[i * 4 + 1] = g;
+               src_bleh[i * 4 + 2] = b;
+               src_bleh[i * 4 + 3] = a;
+       }
+       FlatInput *overlay1 = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_FLOAT, img_w, img_h);
+#endif
+       FlatInput *overlay1 = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, img_w, img_h);
+       chain.add_input(overlay1);
+
+       unsigned char *src_overlay2 = load_image("overlay2.png", &img_w, &img_h);
+       FlatInput *overlay2 = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, img_w, img_h);
+       chain.add_input(overlay2);
+
+       Effect *mix1 = chain.add_effect(new OverlayEffect(), overlay2, overlay1);
+       //Effect *mix1_resized = chain.add_effect(new ResampleEffect(), mix1);
+       Effect *mix1_resized = chain.add_effect(new ResizeEffect(), mix1);
+       CHECK(mix1_resized->set_int("width", 1280));
+       CHECK(mix1_resized->set_int("height", 720));
+       Effect *mix2 = chain.add_effect(new OverlayEffect(), input, mix1_resized);
+//     Effect *mix2 = chain.add_effect(new OverlayEffect(), input, overlay1);
+
+       //Effect *lift_gamma_gain_effect = chain.add_effect(new LiftGammaGainEffect());
+       //Effect *saturation_effect = chain.add_effect(new SaturationEffect());
+       //Effect *diffusion_effect = chain.add_effect(new DiffusionEffect());
        //Effect *vignette_effect = chain.add_effect(new VignetteEffect());
        //Effect *sandbox_effect = chain.add_effect(new SandboxEffect());
        //sandbox_effect->set_float("parm", 42.0f);
        //chain.add_effect(new MirrorEffect());
-       chain.add_output(inout_format);
+       chain.add_output(inout_format, OUTPUT_ALPHA_POSTMULTIPLIED);
        chain.set_dither_bits(8);
        chain.finalize();
 
@@ -219,15 +265,18 @@ int main(int argc, char **argv)
 
                ++frame;
 
-               update_hsv(lift_gamma_gain_effect, saturation_effect);
+               //update_hsv(lift_gamma_gain_effect, saturation_effect);
                //vignette_effect->set_float("radius", radius);
                //vignette_effect->set_float("inner_radius", inner_radius);
                //vignette_effect->set_vec2("center", (float[]){ 0.7f, 0.5f });
 
-               CHECK(diffusion_effect->set_float("radius", blur_radius));
-               CHECK(diffusion_effect->set_float("blurred_mix_amount", blurred_mix_amount));
+               //CHECK(diffusion_effect->set_float("radius", blur_radius));
+               //CHECK(diffusion_effect->set_float("blurred_mix_amount", blurred_mix_amount));
 
                input->set_pixel_data(src_img);
+               overlay1->set_pixel_data(src_overlay1);
+               //overlay1->set_pixel_data(src_bleh);
+               overlay2->set_pixel_data(src_overlay2);
                chain.render_to_screen();
                
                glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
index 943220aed55ad3dc524e4404b06ef2838f917831..535b783959a4a3355d16873ddbfe27f734baede6 100644 (file)
@@ -52,6 +52,11 @@ public:
        virtual std::string effect_type_id() const { return "DitherEffect"; }
        std::string output_fragment_shader();
 
+       // Note that if we did error diffusion, we'd actually want to diffuse the
+       // premultiplied error. However, we need to do dithering in the same
+       // space as quantization, whether that be pre- or postmultiply.
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
+
        void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
 
 private:
index 235558f8e1c4cf9f480361f0f428916885b1e0e5..39c612601a36a4e4a9ed9d755c11233d298d2479 100644 (file)
--- a/effect.h
+++ b/effect.h
@@ -78,6 +78,49 @@ public:
        // in a linear fashion.
        virtual bool needs_srgb_primaries() const { return true; }
 
+       // How this effect handles alpha, ie. what it outputs in its
+       // alpha channel. The choices are basically blank (alpha is always 1.0),
+       // premultiplied and postmultiplied.
+       //
+       // Premultiplied alpha is when the alpha value has been be multiplied
+       // into the three color components, so e.g. 100% red at 50% alpha
+       // would be (0.5, 0.0, 0.0, 0.5) instead of (1.0, 0.0, 0.0, 0.5)
+       // as it is stored in most image formats (postmultiplied alpha).
+       // The multiplication is taken to have happened in linear light.
+       // This is the most natural format for processing, and the default in
+       // most of Movit (just like linear light is).
+       //
+       // If you set INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED, all of your inputs
+       // (if any) are guaranteed to also be in premultiplied alpha.
+       // Otherwise, you can get postmultiplied or premultiplied alpha;
+       // you won't know. If you have multiple inputs, you will get the same
+       // (pre- or postmultiplied) for all inputs, although most likely,
+       // you will want to combine them in a premultiplied fashion anyway
+       // in that case.
+       enum AlphaHandling {
+               // Always outputs blank alpha (ie. alpha=1.0). Only appropriate
+               // for inputs that do not output an alpha channel.
+               // Blank alpha is special in that it can be treated as both
+               // pre- and postmultiplied.
+               OUTPUT_BLANK_ALPHA,
+
+               // Always outputs premultiplied alpha. As noted above,
+               // you will then also get all inputs in premultiplied alpha.
+               // If you set this, you should also set needs_linear_light().
+               INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED,
+
+               // Always outputs postmultiplied alpha. Only appropriate for inputs.
+               OUTPUT_ALPHA_POSTMULTIPLIED,
+
+               // Keeps the type of alpha unchanged from input to output.
+               // Usually appropriate if you process all color channels
+               // in a linear fashion, and do not change alpha.
+               //
+               // Does not make sense for inputs.
+               DONT_CARE_ALPHA_TYPE,
+       };
+       virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED; }
+
        // Whether this effect expects its input to come directly from
        // a texture. If this is true, the framework will not chain the
        // input from other effects, but will store the results of the
index 1832b9ee7ce6364980eef747ae2d19d6411083ae..8db5376bd333794a2dcaa3f4cdca55324b8b8d46 100644 (file)
@@ -16,6 +16,8 @@
 #include "gamma_expansion_effect.h"
 #include "gamma_compression_effect.h"
 #include "colorspace_conversion_effect.h"
+#include "alpha_multiplication_effect.h"
+#include "alpha_division_effect.h"
 #include "dither_effect.h"
 #include "input.h"
 #include "init.h"
@@ -55,9 +57,10 @@ Input *EffectChain::add_input(Input *input)
        return input;
 }
 
-void EffectChain::add_output(const ImageFormat &format)
+void EffectChain::add_output(const ImageFormat &format, OutputAlphaFormat alpha_format)
 {
        output_format = format;
+       output_alpha_format = alpha_format;
 }
 
 Node *EffectChain::add_node(Effect *effect)
@@ -71,6 +74,7 @@ Node *EffectChain::add_node(Effect *effect)
        node->effect_id = effect_id;
        node->output_color_space = COLORSPACE_INVALID;
        node->output_gamma_curve = GAMMA_INVALID;
+       node->output_alpha_type = ALPHA_INVALID;
        node->output_texture = 0;
 
        nodes.push_back(node);
@@ -494,6 +498,20 @@ void EffectChain::output_dot(const char *filename)
                                break;
                        }
 
+                       switch (nodes[i]->output_alpha_type) {
+                       case ALPHA_INVALID:
+                               labels.push_back("alpha[invalid]");
+                               break;
+                       case ALPHA_BLANK:
+                               labels.push_back("alpha[blank]");
+                               break;
+                       case ALPHA_POSTMULTIPLIED:
+                               labels.push_back("alpha[postmult]");
+                               break;
+                       default:
+                               break;
+                       }
+
                        if (labels.empty()) {
                                fprintf(fp, "  n%ld -> n%ld;\n", (long)nodes[i], (long)nodes[i]->outgoing_links[j]);
                        } else {
@@ -656,6 +674,22 @@ void EffectChain::find_color_spaces_for_inputs()
                        Input *input = static_cast<Input *>(node->effect);
                        node->output_color_space = input->get_color_space();
                        node->output_gamma_curve = input->get_gamma_curve();
+
+                       Effect::AlphaHandling alpha_handling = input->alpha_handling();
+                       switch (alpha_handling) {
+                       case Effect::OUTPUT_BLANK_ALPHA:
+                               node->output_alpha_type = ALPHA_BLANK;
+                               break;
+                       case Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED:
+                               node->output_alpha_type = ALPHA_PREMULTIPLIED;
+                               break;
+                       case Effect::OUTPUT_ALPHA_POSTMULTIPLIED:
+                               node->output_alpha_type = ALPHA_POSTMULTIPLIED;
+                               break;
+                       case Effect::DONT_CARE_ALPHA_TYPE:
+                       default:
+                               assert(false);
+                       }
                }
        }
 }
@@ -703,6 +737,129 @@ void EffectChain::propagate_gamma_and_color_space()
        }
 }
 
+// Propagate alpha information as far as we can in the graph.
+// Similar to propagate_gamma_and_color_space().
+void EffectChain::propagate_alpha()
+{
+       // We depend on going through the nodes in order.
+       sort_nodes_topologically();
+
+       for (unsigned i = 0; i < nodes.size(); ++i) {
+               Node *node = nodes[i];
+               if (node->disabled) {
+                       continue;
+               }
+               assert(node->incoming_links.size() == node->effect->num_inputs());
+               if (node->incoming_links.size() == 0) {
+                       assert(node->output_alpha_type != ALPHA_INVALID);
+                       continue;
+               }
+
+               // The alpha multiplication/division effects are special cases.
+               if (node->effect->effect_type_id() == "AlphaMultiplicationEffect") {
+                       assert(node->incoming_links.size() == 1);
+                       assert(node->incoming_links[0]->output_alpha_type == ALPHA_POSTMULTIPLIED);
+                       node->output_alpha_type = ALPHA_PREMULTIPLIED;
+                       continue;
+               }
+               if (node->effect->effect_type_id() == "AlphaDivisionEffect") {
+                       assert(node->incoming_links.size() == 1);
+                       assert(node->incoming_links[0]->output_alpha_type == ALPHA_PREMULTIPLIED);
+                       node->output_alpha_type = ALPHA_POSTMULTIPLIED;
+                       continue;
+               }
+
+               // GammaCompressionEffect and GammaExpansionEffect are also a special case,
+               // because they are the only one that _need_ postmultiplied alpha.
+               if (node->effect->effect_type_id() == "GammaCompressionEffect" ||
+                   node->effect->effect_type_id() == "GammaExpansionEffect") {
+                       assert(node->incoming_links.size() == 1);
+                       if (node->incoming_links[0]->output_alpha_type == ALPHA_BLANK) {
+                               node->output_alpha_type = ALPHA_BLANK;
+                       } else if (node->incoming_links[0]->output_alpha_type == ALPHA_POSTMULTIPLIED) {
+                               node->output_alpha_type = ALPHA_POSTMULTIPLIED;
+                       } else {
+                               node->output_alpha_type = ALPHA_INVALID;
+                       }
+                       continue;
+               }
+
+               // Only inputs can have unconditional alpha output (OUTPUT_BLANK_ALPHA
+               // or OUTPUT_ALPHA_POSTMULTIPLIED), and they have already been
+               // taken care of above. Rationale: Even if you could imagine
+               // e.g. an effect that took in an image and set alpha=1.0
+               // unconditionally, it wouldn't make any sense to have it as
+               // e.g. OUTPUT_BLANK_ALPHA, since it wouldn't know whether it
+               // got its input pre- or postmultiplied, so it wouldn't know
+               // whether to divide away the old alpha or not.
+               Effect::AlphaHandling alpha_handling = node->effect->alpha_handling();
+               assert(alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED ||
+                      alpha_handling == Effect::DONT_CARE_ALPHA_TYPE);
+
+               // If the node has multiple inputs, check that they are all valid and
+               // the same.
+               bool any_invalid = false;
+               bool any_premultiplied = false;
+               bool any_postmultiplied = false;
+
+               for (unsigned j = 0; j < node->incoming_links.size(); ++j) {
+                       switch (node->incoming_links[j]->output_alpha_type) {
+                       case ALPHA_INVALID:
+                               any_invalid = true;
+                               break;
+                       case ALPHA_BLANK:
+                               // Blank is good as both pre- and postmultiplied alpha,
+                               // so just ignore it.
+                               break;
+                       case ALPHA_PREMULTIPLIED:
+                               any_premultiplied = true;
+                               break;
+                       case ALPHA_POSTMULTIPLIED:
+                               any_postmultiplied = true;
+                               break;
+                       default:
+                               assert(false);
+                       }
+               }
+
+               if (any_invalid) {
+                       node->output_alpha_type = ALPHA_INVALID;
+                       continue;
+               }
+
+               // Inputs must be of the same type.
+               if (any_premultiplied && any_postmultiplied) {
+                       node->output_alpha_type = ALPHA_INVALID;
+                       continue;
+               }
+
+               if (alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED) {
+                       // If the effect has asked for premultiplied alpha, check that it has got it.
+                       if (any_postmultiplied) {
+                               node->output_alpha_type = ALPHA_INVALID;
+                       } else {
+                               // In some rare cases, it might be advantageous to say
+                               // that blank input alpha yields blank output alpha.
+                               // However, this would cause a more complex Effect interface
+                               // an effect would need to guarantee that it doesn't mess with
+                               // blank alpha), so this is the simplest.
+                               node->output_alpha_type = ALPHA_PREMULTIPLIED;
+                       }
+               } else {
+                       // OK, all inputs are the same, and this effect is not going
+                       // to change it.
+                       assert(alpha_handling == Effect::DONT_CARE_ALPHA_TYPE);
+                       if (any_premultiplied) {
+                               node->output_alpha_type = ALPHA_PREMULTIPLIED;
+                       } else if (any_postmultiplied) {
+                               node->output_alpha_type = ALPHA_POSTMULTIPLIED;
+                       } else {
+                               node->output_alpha_type = ALPHA_BLANK;
+                       }
+               }
+       }
+}
+
 bool EffectChain::node_needs_colorspace_fix(Node *node)
 {
        if (node->disabled) {
@@ -762,7 +919,7 @@ void EffectChain::fix_internal_color_spaces()
                }
        
                char filename[256];
-               sprintf(filename, "step3-colorspacefix-iter%u.dot", ++colorspace_propagation_pass);
+               sprintf(filename, "step5-colorspacefix-iter%u.dot", ++colorspace_propagation_pass);
                output_dot(filename);
                assert(colorspace_propagation_pass < 100);
        } while (found_any);
@@ -776,6 +933,87 @@ void EffectChain::fix_internal_color_spaces()
        }
 }
 
+bool EffectChain::node_needs_alpha_fix(Node *node)
+{
+       if (node->disabled) {
+               return false;
+       }
+
+       // propagate_alpha() has already set our output to ALPHA_INVALID if the
+       // inputs differ or we are otherwise in mismatch, so we can rely on that.
+       return (node->output_alpha_type == ALPHA_INVALID);
+}
+
+// Fix up alpha so that there are no ALPHA_INVALID nodes left in
+// the graph. Similar to fix_internal_color_spaces().
+void EffectChain::fix_internal_alpha(unsigned step)
+{
+       unsigned alpha_propagation_pass = 0;
+       bool found_any;
+       do {
+               found_any = false;
+               for (unsigned i = 0; i < nodes.size(); ++i) {
+                       Node *node = nodes[i];
+                       if (!node_needs_alpha_fix(node)) {
+                               continue;
+                       }
+
+                       // If we need to fix up GammaExpansionEffect, then clearly something
+                       // is wrong, since the combination of premultiplied alpha and nonlinear inputs
+                       // is meaningless.
+                       assert(node->effect->effect_type_id() != "GammaExpansionEffect");
+
+                       AlphaType desired_type = ALPHA_PREMULTIPLIED;
+
+                       // GammaCompressionEffect is special; it needs postmultiplied alpha.
+                       if (node->effect->effect_type_id() == "GammaCompressionEffect") {
+                               assert(node->incoming_links.size() == 1);
+                               assert(node->incoming_links[0]->output_alpha_type == ALPHA_PREMULTIPLIED);
+                               desired_type = ALPHA_POSTMULTIPLIED;
+                       }
+
+                       // Go through each input that is not premultiplied alpha, and insert
+                       // a conversion before it.
+                       for (unsigned j = 0; j < node->incoming_links.size(); ++j) {
+                               Node *input = node->incoming_links[j];
+                               assert(input->output_alpha_type != ALPHA_INVALID);
+                               if (input->output_alpha_type == desired_type ||
+                                   input->output_alpha_type == ALPHA_BLANK) {
+                                       continue;
+                               }
+                               Node *conversion;
+                               if (desired_type == ALPHA_PREMULTIPLIED) {
+                                       conversion = add_node(new AlphaMultiplicationEffect());
+                               } else {
+                                       conversion = add_node(new AlphaDivisionEffect());
+                               }
+                               conversion->output_alpha_type = desired_type;
+                               insert_node_between(input, conversion, node);
+                       }
+
+                       // Re-sort topologically, and propagate the new information.
+                       propagate_gamma_and_color_space();
+                       propagate_alpha();
+                       
+                       found_any = true;
+                       break;
+               }
+       
+               char filename[256];
+               sprintf(filename, "step%u-alphafix-iter%u.dot", step, ++alpha_propagation_pass);
+               output_dot(filename);
+               assert(alpha_propagation_pass < 100);
+       } while (found_any);
+
+       for (unsigned i = 0; i < nodes.size(); ++i) {
+               Node *node = nodes[i];
+               if (node->disabled) {
+                       continue;
+               }
+               assert(node->output_alpha_type != ALPHA_INVALID);
+       }
+}
+
 // Make so that the output is in the desired color space.
 void EffectChain::fix_output_color_space()
 {
@@ -786,6 +1024,32 @@ void EffectChain::fix_output_color_space()
                CHECK(conversion->effect->set_int("destination_space", output_format.color_space));
                conversion->output_color_space = output_format.color_space;
                connect_nodes(output, conversion);
+               propagate_alpha();
+               propagate_gamma_and_color_space();
+       }
+}
+
+// Make so that the output is in the desired pre-/postmultiplication alpha state.
+void EffectChain::fix_output_alpha()
+{
+       Node *output = find_output_node();
+       assert(output->output_alpha_type != ALPHA_INVALID);
+       if (output->output_alpha_type == ALPHA_BLANK) {
+               // No alpha output, so we don't care.
+               return;
+       }
+       if (output->output_alpha_type == ALPHA_PREMULTIPLIED &&
+           output_alpha_format == OUTPUT_ALPHA_POSTMULTIPLIED) {
+               Node *conversion = add_node(new AlphaDivisionEffect());
+               connect_nodes(output, conversion);
+               propagate_alpha();
+               propagate_gamma_and_color_space();
+       }
+       if (output->output_alpha_type == ALPHA_POSTMULTIPLIED &&
+           output_alpha_format == OUTPUT_ALPHA_PREMULTIPLIED) {
+               Node *conversion = add_node(new AlphaMultiplicationEffect());
+               connect_nodes(output, conversion);
+               propagate_alpha();
                propagate_gamma_and_color_space();
        }
 }
@@ -921,6 +1185,7 @@ void EffectChain::fix_internal_gamma_by_inserting_nodes(unsigned step)
                        }
 
                        // Re-sort topologically, and propagate the new information.
+                       propagate_alpha();
                        propagate_gamma_and_color_space();
                        
                        found_any = true;
@@ -1007,34 +1272,46 @@ void EffectChain::finalize()
        find_color_spaces_for_inputs();
        output_dot("step2-input-colorspace.dot");
 
+       propagate_alpha();
+       output_dot("step3-propagated-alpha.dot");
+
        propagate_gamma_and_color_space();
-       output_dot("step3-propagated.dot");
+       output_dot("step4-propagated-all.dot");
 
        fix_internal_color_spaces();
+       fix_internal_alpha(6);
        fix_output_color_space();
-       output_dot("step4-output-colorspacefix.dot");
+       output_dot("step7-output-colorspacefix.dot");
+       fix_output_alpha();
+       output_dot("step8-output-alphafix.dot");
 
        // Note that we need to fix gamma after colorspace conversion,
        // because colorspace conversions might create needs for gamma conversions.
        // Also, we need to run an extra pass of fix_internal_gamma() after 
-       // fixing the output gamma, as we only have conversions to/from linear.
-       fix_internal_gamma_by_asking_inputs(5);
-       fix_internal_gamma_by_inserting_nodes(6);
+       // fixing the output gamma, as we only have conversions to/from linear,
+       // and fix_internal_alpha() since GammaCompressionEffect needs
+       // postmultiplied input.
+       fix_internal_gamma_by_asking_inputs(9);
+       fix_internal_gamma_by_inserting_nodes(10);
        fix_output_gamma();
-       output_dot("step7-output-gammafix.dot");
-       fix_internal_gamma_by_asking_inputs(8);
-       fix_internal_gamma_by_inserting_nodes(9);
+       output_dot("step11-output-gammafix.dot");
+       propagate_alpha();
+       output_dot("step12-output-alpha-propagated.dot");
+       fix_internal_alpha(13);
+       output_dot("step14-output-alpha-fixed.dot");
+       fix_internal_gamma_by_asking_inputs(15);
+       fix_internal_gamma_by_inserting_nodes(16);
 
-       output_dot("step10-before-dither.dot");
+       output_dot("step17-before-dither.dot");
 
        add_dither_if_needed();
 
-       output_dot("step11-final.dot");
+       output_dot("step18-final.dot");
        
        // Construct all needed GLSL programs, starting at the output.
        construct_glsl_programs(find_output_node());
 
-       output_dot("step12-split-to-phases.dot");
+       output_dot("step19-split-to-phases.dot");
 
        // If we have more than one phase, we need intermediate render-to-texture.
        // Construct an FBO, and then as many textures as we need.
index 6ceb0c361f80e4b1d94db6d5db1a5a775979f925..666df9e5738b4de515b80a3e67452356f55b6d67 100644 (file)
 class EffectChain;
 class Phase;
 
+// For internal use within Node.
+enum AlphaType {
+       ALPHA_INVALID = -1,
+       ALPHA_BLANK,
+       ALPHA_PREMULTIPLIED,
+       ALPHA_POSTMULTIPLIED,
+};
+
+// Whether you want pre- or postmultiplied alpha in the output
+// (see effect.h for a discussion of pre- versus postmultiplied alpha).
+enum OutputAlphaFormat {
+       OUTPUT_ALPHA_PREMULTIPLIED,
+       OUTPUT_ALPHA_POSTMULTIPLIED,
+};
+
 // A node in the graph; basically an effect and some associated information.
 class Node {
 public:
@@ -42,6 +57,7 @@ private:
        // Used during the building of the effect chain.
        Colorspace output_color_space;
        GammaCurve output_gamma_curve;
+       AlphaType output_alpha_type;
 
        friend class EffectChain;
 };
@@ -89,7 +105,7 @@ public:
        }
        Effect *add_effect(Effect *effect, const std::vector<Effect *> &inputs);
 
-       void add_output(const ImageFormat &format);
+       void add_output(const ImageFormat &format, OutputAlphaFormat alpha_format);
 
        // Set number of output bits, to scale the dither.
        // 8 is the right value for most outputs.
@@ -168,6 +184,7 @@ private:
 
        // Used during finalize().
        void find_color_spaces_for_inputs();
+       void propagate_alpha();
        void propagate_gamma_and_color_space();
        Node *find_output_node();
 
@@ -175,6 +192,10 @@ private:
        void fix_internal_color_spaces();
        void fix_output_color_space();
 
+       bool node_needs_alpha_fix(Node *node);
+       void fix_internal_alpha(unsigned step);
+       void fix_output_alpha();
+
        bool node_needs_gamma_fix(Node *node);
        void fix_internal_gamma_by_asking_inputs(unsigned step);
        void fix_internal_gamma_by_inserting_nodes(unsigned step);
@@ -183,6 +204,7 @@ private:
 
        float aspect_nom, aspect_denom;
        ImageFormat output_format;
+       OutputAlphaFormat output_alpha_format;
 
        std::vector<Node *> nodes;
        std::map<Effect *, Node *> node_map;
index ace160f1a015a11464eb586e1fcd5c44e714f331..356d628e7e0fbd7dd2c293a9efafd34ed36cfed1 100644 (file)
@@ -89,6 +89,10 @@ public:
        InvertEffect() {}
        virtual std::string effect_type_id() const { return "InvertEffect"; }
        std::string output_fragment_shader() { return read_file("invert_effect.frag"); }
+
+       // A real invert would actually care about its alpha,
+       // but in this unit test, it only complicates things.
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
 };
 
 // Like IdentityEffect, but rewrites itself out of the loop,
@@ -351,6 +355,118 @@ TEST(EffectChainTest, IdentityThroughRec709) {
        expect_equal(data, out_data, 256, 1);
 }
 
+// The identity effect needs premultiplied alpha, and thus will get conversions on both sides.
+TEST(EffectChainTest, IdentityThroughAlphaConversions) {
+       const int size = 3;
+       float data[4 * size] = {
+               0.8f, 0.0f, 0.0f, 0.5f,
+               0.0f, 0.2f, 0.2f, 0.3f,
+               0.1f, 0.0f, 1.0f, 1.0f,
+       };
+       float out_data[6];
+       EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       tester.get_chain()->add_effect(new IdentityEffect());
+       tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       expect_equal(data, out_data, 4, size);
+}
+
+TEST(EffectChainTest, NoAlphaConversionsWhenPremultipliedAlphaNotNeeded) {
+       const int size = 3;
+       float data[4 * size] = {
+               0.8f, 0.0f, 0.0f, 0.5f,
+               0.0f, 0.2f, 0.2f, 0.3f,
+               0.1f, 0.0f, 1.0f, 1.0f,
+       };
+       float expected_data[4 * size] = {
+               0.1f, 0.0f, 1.0f, 1.0f,
+               0.0f, 0.2f, 0.2f, 0.3f,
+               0.8f, 0.0f, 0.0f, 0.5f,
+       };
+       float out_data[4 * size];
+       EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       RewritingToMirrorEffect *effect = new RewritingToMirrorEffect();
+       tester.get_chain()->add_effect(effect);
+       tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       Node *node = effect->mirror_node;
+       ASSERT_EQ(1, node->incoming_links.size());
+       EXPECT_EQ(0, node->outgoing_links.size());
+       EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+
+       expect_equal(expected_data, out_data, 4, size);
+}
+
+// An input that outputs only blue, which has blank alpha.
+class BlueInput : public Input {
+public:
+       BlueInput() { register_int("needs_mipmaps", &needs_mipmaps); }
+       virtual std::string effect_type_id() const { return "IdentityEffect"; }
+       std::string output_fragment_shader() { return read_file("blue.frag"); }
+       virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; }
+       virtual void finalize() {}
+       virtual bool can_output_linear_gamma() const { return true; }
+       virtual unsigned get_width() const { return 1; }
+       virtual unsigned get_height() const { return 1; }
+       virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; }
+       virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; }
+
+private:
+       int needs_mipmaps;
+};
+
+// Like RewritingToInvertEffect, but splicing in a BlueInput instead,
+// which outputs blank alpha.
+class RewritingToBlueInput : public Input {
+public:
+       RewritingToBlueInput() { register_int("needs_mipmaps", &needs_mipmaps); }
+       virtual std::string effect_type_id() const { return "RewritingToBlueInput"; }
+       std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); }
+       virtual void rewrite_graph(EffectChain *graph, Node *self) {
+               Node *blue_node = graph->add_node(new BlueInput());
+               graph->replace_receiver(self, blue_node);
+               graph->replace_sender(self, blue_node);
+
+               self->disabled = true;
+               this->blue_node = blue_node;
+       }
+
+       // Dummy values that we need to implement because we inherit from Input.
+       // Same as BlueInput.
+       virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; }
+       virtual void finalize() {}
+       virtual bool can_output_linear_gamma() const { return true; }
+       virtual unsigned get_width() const { return 1; }
+       virtual unsigned get_height() const { return 1; }
+       virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; }
+       virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; }
+
+       Node *blue_node;
+
+private:
+       int needs_mipmaps;
+};
+
+TEST(EffectChainTest, NoAlphaConversionsWithBlankAlpha) {
+       const int size = 3;
+       float data[4 * size] = {
+               0.0f, 0.0f, 1.0f, 1.0f,
+               0.0f, 0.0f, 1.0f, 1.0f,
+               0.0f, 0.0f, 1.0f, 1.0f,
+       };
+       float out_data[4 * size];
+       EffectChainTester tester(NULL, size, 1);
+       RewritingToBlueInput *input = new RewritingToBlueInput();
+       tester.get_chain()->add_input(input);
+       tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_PREMULTIPLIED);
+
+       Node *node = input->blue_node;
+       EXPECT_EQ(0, node->incoming_links.size());
+       EXPECT_EQ(0, node->outgoing_links.size());
+
+       expect_equal(data, out_data, 4, size);
+}
+
 // Effectively scales down its input linearly by 4x (and repeating it),
 // which is not attainable without mipmaps.
 class MipmapNeedingEffect : public Effect {
index 6e118bc3a3c1b5633bc786772ce85d377fffb9ed..a9d01a72f920b2409849165df1efcb776eb1dada 100644 (file)
@@ -52,13 +52,15 @@ void FlatInput::finalize()
        if (pixel_format == FORMAT_RGB) {
                format = GL_RGB;
                bytes_per_pixel = 3;
-       } else if (pixel_format == FORMAT_RGBA) {
+       } else if (pixel_format == FORMAT_RGBA_PREMULTIPLIED_ALPHA ||
+                  pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) {
                format = GL_RGBA;
                bytes_per_pixel = 4;
        } else if (pixel_format == FORMAT_BGR) {
                format = GL_BGR;
                bytes_per_pixel = 3;
-       } else if (pixel_format == FORMAT_BGRA) {
+       } else if (pixel_format == FORMAT_BGRA_PREMULTIPLIED_ALPHA ||
+                  pixel_format == FORMAT_BGRA_POSTMULTIPLIED_ALPHA) {
                format = GL_BGRA;
                bytes_per_pixel = 4;
        } else if (pixel_format == FORMAT_GRAYSCALE) {
index 8b5a3ce4c07d004368063634014b9c88087cd3fc..87a0d5e8ce8f3b0a6134366ddf548395497e96f6 100644 (file)
@@ -1,6 +1,8 @@
 #ifndef _FLAT_INPUT_H
 #define _FLAT_INPUT_H 1
 
+#include <assert.h>
+
 #include "input.h"
 #include "init.h"
 
@@ -24,6 +26,22 @@ public:
                        (image_format.gamma_curve == GAMMA_LINEAR ||
                         image_format.gamma_curve == GAMMA_sRGB));
        }
+       virtual AlphaHandling alpha_handling() const {
+               switch (pixel_format) {
+               case FORMAT_RGBA_PREMULTIPLIED_ALPHA:
+               case FORMAT_BGRA_PREMULTIPLIED_ALPHA:
+                       return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED;
+               case FORMAT_RGBA_POSTMULTIPLIED_ALPHA:
+               case FORMAT_BGRA_POSTMULTIPLIED_ALPHA:
+                       return OUTPUT_ALPHA_POSTMULTIPLIED;
+               case FORMAT_RGB:
+               case FORMAT_BGR:
+               case FORMAT_GRAYSCALE:
+                       return OUTPUT_BLANK_ALPHA;
+               default:
+                       assert(false);
+               }
+       }
 
        std::string output_fragment_shader();
 
index b717764dda03bb136ff7cb3ece897fa04f3c2f43..db03bd0aa05baa74f1bcb9a278216ef4243b538b 100644 (file)
@@ -71,7 +71,7 @@ TEST(FlatInput, RGBA) {
        };
        float out_data[4 * size];
 
-       EffectChainTester tester(data, 1, size, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, size, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        expect_equal(expected_data, out_data, 4, size);
@@ -102,7 +102,7 @@ TEST(FlatInput, AlphaIsNotModifiedBySRGBConversion) {
        float out_data[4 * size];
 
         EffectChainTester tester(NULL, 1, size);
-        tester.add_input(data, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
+        tester.add_input(data, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_sRGB);
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        expect_equal(expected_data, out_data, 4, size);
@@ -152,7 +152,7 @@ TEST(FlatInput, BGRA) {
        };
        float out_data[4 * size];
 
-       EffectChainTester tester(data, 1, size, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, size, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        expect_equal(expected_data, out_data, 4, size);
index 03cbb24133417da2a3da336d60b39edc04b4e781..0155ee54b32fb28313d22785d91497e7f40a08c8 100644 (file)
@@ -20,6 +20,10 @@ public:
 
        virtual bool needs_srgb_primaries() const { return false; }
 
+       // Actually needs postmultiplied input as well as outputting it.
+       // EffectChain will take care of that.
+       virtual AlphaHandling alpha_handling() const { return OUTPUT_ALPHA_POSTMULTIPLIED; }
+
 private:
        GammaCurve destination_curve;
        float compression_curve[COMPRESSION_CURVE_SIZE];
index b93848a70a9d04175098695c4606ed0c4d0a2a60..ce999902f7be24b4ddace89ea12384cb7dbf5def 100644 (file)
@@ -21,6 +21,10 @@ public:
        virtual bool needs_linear_light() const { return false; }
        virtual bool needs_srgb_primaries() const { return false; }
 
+       // Actually processes its input in a nonlinear fashion,
+       // but does not touch alpha, and we are a special case anyway.
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
+
 private:
        GammaCurve source_curve;
        float expansion_curve[EXPANSION_CURVE_SIZE];
index 71544b4738c1a92caa827d1d5c7e90d3a7941ca3..94f574999692aeacff184c9bc2310da6c27e21db 100644 (file)
@@ -43,7 +43,7 @@ TEST(GammaExpansionEffectTest, sRGB_AlphaIsUnchanged) {
                0.0f, 0.0f, 0.0f, 1.0f,
        };
        float out_data[5 * 4];
-       EffectChainTester tester(data, 5, 1, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
+       EffectChainTester tester(data, 5, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_sRGB);
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        expect_equal(data, out_data, 5, 1);
@@ -88,7 +88,7 @@ TEST(GammaExpansionEffectTest, Rec709_AlphaIsUnchanged) {
                0.0f, 0.0f, 0.0f, 1.0f,
        };
        float out_data[5 * 4];
-       EffectChainTester tester(data, 5, 1, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_REC_709);
+       EffectChainTester tester(data, 5, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_REC_709);
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        expect_equal(data, out_data, 5, 1);
index 8b21e521a9449979aae90ad7df14ef903f8c6b34..c0ac9ce5ee4163516ee2806557196447786099a7 100644 (file)
@@ -3,6 +3,9 @@
 
 // Glow: Cut out the highlights of the image (everything above a certain threshold),
 // blur them, and overlay them onto the original image.
+//
+// FIXME: This might be broken after MixEffect started working in premultiplied alpha.
+// We need to think about how this is going to work, and then add a test.
 
 #include "effect.h"
 
index 852090ef9231a03eeab0ebfa7def1879708a6cbe..90f60347807faa1aa80035e7e34a6c81f20d92bc 100644 (file)
@@ -1,7 +1,15 @@
 #ifndef _IMAGE_FORMAT_H
 #define _IMAGE_FORMAT_H 1
 
-enum MovitPixelFormat { FORMAT_RGB, FORMAT_RGBA, FORMAT_BGR, FORMAT_BGRA, FORMAT_GRAYSCALE };
+enum MovitPixelFormat {
+       FORMAT_RGB,
+       FORMAT_RGBA_PREMULTIPLIED_ALPHA,
+       FORMAT_RGBA_POSTMULTIPLIED_ALPHA,
+       FORMAT_BGR,
+       FORMAT_BGRA_PREMULTIPLIED_ALPHA,
+       FORMAT_BGRA_POSTMULTIPLIED_ALPHA,
+       FORMAT_GRAYSCALE
+};
 
 enum Colorspace {
        COLORSPACE_INVALID = -1,  // For internal use.
index acd9d5162ca34c219bfa555feb191c1ea5a2cbd8..775941ebc641e35049b7b333422eed4b9e237dcc 100644 (file)
@@ -5,10 +5,12 @@ uniform vec3 PREFIX(inv_gamma_22);  // 2.2 / gamma.
 vec4 FUNCNAME(vec2 tc) {
        vec4 x = INPUT(tc);
 
+       x.rgb /= x.aaa;
        x.rgb = pow(x.rgb, vec3(1.0/2.2));
        x.rgb += PREFIX(lift) * (vec3(1) - x.rgb);
        x.rgb = pow(x.rgb, PREFIX(inv_gamma_22));
        x.rgb *= PREFIX(gain_pow_inv_gamma);
+       x.rgb *= x.aaa;
 
        return x;
 }
index 131957009a37bd35ccc954035f05a85ac03e358f..36f6a77370461c2c66b8d6b5e60b11e298c21df4 100644 (file)
@@ -16,6 +16,9 @@
 // rest of the curve relatively little. Thus, we actually convert to gamma 2.2
 // before lift, and then back again afterwards. (Gain and gamma are,
 // up to constants, commutative with the de-gamma operation.)
+//
+// Also, gamma is a case where we would not want premultiplied alpha.
+// Thus, we have to divide away alpha first, and then re-multiply it back later.
 
 #include "effect.h"
 
index 00c96ca6b33efdcef06e8c000bfe0e422dda22db..3e63679fa2f4ddc1aec719cc888ffca9290d3081 100644 (file)
@@ -14,7 +14,7 @@ TEST(LiftGammaGainEffectTest, DefaultIsNoop) {
        };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.get_chain()->add_effect(new LiftGammaGainEffect());
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
@@ -39,7 +39,7 @@ TEST(LiftGammaGainEffectTest, Gain) {
        };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *lgg_effect = tester.get_chain()->add_effect(new LiftGammaGainEffect());
        ASSERT_TRUE(lgg_effect->set_vec3("gain", gain));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -65,7 +65,7 @@ TEST(LiftGammaGainEffectTest, LiftIsDoneInApproximatelysRGB) {
        };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_sRGB);
        Effect *lgg_effect = tester.get_chain()->add_effect(new LiftGammaGainEffect());
        ASSERT_TRUE(lgg_effect->set_vec3("lift", lift));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
@@ -85,7 +85,7 @@ TEST(LiftGammaGainEffectTest, Gamma22IsApproximatelysRGB) {
        float gamma[3] = { 2.2f, 2.2f, 2.2f };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_sRGB);
        Effect *lgg_effect = tester.get_chain()->add_effect(new LiftGammaGainEffect());
        ASSERT_TRUE(lgg_effect->set_vec3("gamma", gamma));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
index 0e8dd7bff1824ae63a1efb624beb37e864458a43..03f34096a3a120697f919eaba619add911d8ce84 100644 (file)
@@ -13,6 +13,7 @@ public:
 
        virtual bool needs_linear_light() const { return false; }
        virtual bool needs_srgb_primaries() const { return false; }
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
 };
 
 #endif // !defined(_MIRROR_EFFECT_H)
index 8032062077491e7b545fc0df5e208d0b13f20a45..c6739653b398b7cd9791af5361d32197dd3d8499 100644 (file)
@@ -1,7 +1,8 @@
 #ifndef _MIX_EFFECT_H
 #define _MIX_EFFECT_H 1
 
-// Combine two images: a*x + b*y. (If you set a within [0,1] and b=1-a, you will get a fade.)
+// Combine two images: a*x + b*y. If you set a within [0,1] and b=1-a,
+// you will get a fade; if not, you may get surprising results (consider alpha).
 
 #include "effect.h"
 
index 910182d9222a1a3c9618b0a04857d74ac6eacd77..d49efd754b56a964ac171f2cd9b572f4b28c2f5f 100644 (file)
@@ -54,28 +54,30 @@ TEST(MixEffectTest, OnlyA) {
 
 TEST(MixEffectTest, DoesNotSumToOne) {
        float data_a[] = {
-               1.0f, 0.5f,
-               0.75f, 1.0f,
+               1.0f, 0.5f, 0.75f, 0.333f,
        };
        float data_b[] = {
-               1.0f, 0.25f,
-               0.15f, 0.6f,
+               1.0f, 0.25f, 0.15f, 0.333f,
        };
+
+       // The fact that the RGB values don't sum but get averaged here might
+       // actually be a surprising result, but when you think of it,
+       // it does make physical sense.
        float expected_data[] = {
-               0.0f, 0.25f,
-               0.6f, 0.4f,
+               1.0f, 0.375f, 0.45f, 0.666f,
        };
+
        float out_data[4];
-       EffectChainTester tester(data_a, 2, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data_a, 1, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *input1 = tester.get_chain()->last_added_effect();
-       Effect *input2 = tester.add_input(data_b, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+       Effect *input2 = tester.add_input(data_b, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        Effect *mix_effect = tester.get_chain()->add_effect(new MixEffect(), input1, input2);
        ASSERT_TRUE(mix_effect->set_float("strength_first", 1.0f));
-       ASSERT_TRUE(mix_effect->set_float("strength_second", -1.0f));
-       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+       ASSERT_TRUE(mix_effect->set_float("strength_second", 1.0f));
+       tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
-       expect_equal(expected_data, out_data, 2, 2);
+       expect_equal(expected_data, out_data, 4, 1);
 }
 
 TEST(MixEffectTest, MixesLinearlyDespitesRGBInputsAndOutputs) {
index 38970eab7e85469943353b85e9690d87ba59e5a8..36c1a7996cf48e0112908d93aa1b9634698ed2fa 100644 (file)
@@ -1,15 +1,22 @@
-// If we didn't have to worry about alpha in the bottom layer,
-// this would be a simple mix(). However, since people might
-// compose multiple layers together and we don't really have
-// any control over the order, it's better to do it right.
+// It's actually (but surprisingly) not correct to do a mix() here;
+// it would be if we had postmultiplied alpha and didn't have to worry
+// about alpha in the bottom layer, but given that we use premultiplied
+// alpha all over, top shouldn't actually be multiplied by anything.
 //
 // These formulas come from Wikipedia:
 //
 //   http://en.wikipedia.org/wiki/Alpha_compositing
+//
+// We use the associative version given. However, note that since we want
+// _output_ to be premultiplied, C_o from Wikipedia is not what we want,
+// but rather c_o (which is not explicitly given, but obviously is just
+// C_o without the division by alpha_o).
 
 vec4 FUNCNAME(vec2 tc) {
        vec4 bottom = INPUT1(tc);
        vec4 top = INPUT2(tc);
+#if 0
+       // Postmultiplied version.
        float new_alpha = mix(bottom.a, 1.0, top.a);
        if (new_alpha < 1e-6) {
                // new_alpha = 0 only if top.a = bottom.a = 0, at least as long as
@@ -23,4 +30,7 @@ vec4 FUNCNAME(vec2 tc) {
                vec3 color = premultiplied_color / new_alpha;
                return vec4(color.r, color.g, color.b, new_alpha);
        }
+#else
+       return top + (1.0 - top.a) * bottom;
+#endif
 }
index 121027a9f891aef043a735be1a7ff004097ee1e3..64224afe572b9a7e738af3ab0a72fe8bb61a15ea 100644 (file)
@@ -20,6 +20,11 @@ public:
 
        virtual bool needs_srgb_primaries() const { return false; }
        virtual unsigned num_inputs() const { return 2; }
+
+       // Actually, if either image has blank alpha, our output will have
+       // blank alpha, too. However, understanding that would require changes
+       // to EffectChain, so postpone that optimization for later.
+       virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED; }
 };
 
 #endif // !defined(_OVERLAY_EFFECT_H)
index 009a757e1bbaabf6e639af39a6a517c1ee2cf907..865d392b73ea2b3db750e7132eb9ef53a5b061cb 100644 (file)
@@ -32,9 +32,9 @@ TEST(OverlayEffectTest, BottomDominatesTopWhenTopIsTransparent) {
                0.5f, 0.5f, 0.5f, 0.0f,
        };
        float out_data[4];
-       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *input1 = tester.get_chain()->last_added_effect();
-       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        tester.get_chain()->add_effect(new OverlayEffect(), input1, input2);
        tester.run(out_data, GL_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -53,9 +53,9 @@ TEST(OverlayEffectTest, ZeroAlphaBecomesAllZero) {
                0.0f, 0.0f, 0.0f, 0.0f
        };
        float out_data[4];
-       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *input1 = tester.get_chain()->last_added_effect();
-       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        tester.get_chain()->add_effect(new OverlayEffect(), input1, input2);
        tester.run(out_data, GL_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -77,9 +77,9 @@ TEST(OverlayEffectTest, PhotoshopReferenceTest) {
                179.0f/255.0f, 153.0f/255.0f, 51.0f/255.0f, 0.625f
        };
        float out_data[4];
-       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data_a, 1, 1, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *input1 = tester.get_chain()->last_added_effect();
-       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       Effect *input2 = tester.add_input(data_b, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
 
        tester.get_chain()->add_effect(new OverlayEffect(), input1, input2);
        tester.run(out_data, GL_BGRA, COLORSPACE_sRGB, GAMMA_LINEAR);
index 4dd72e4da09b4b0805ecf6d6d7b0104e68f9cd1e..27b1d006c691a23fbf589509b340555e5c9d4562 100644 (file)
@@ -13,6 +13,7 @@ class SaturationEffect : public Effect {
 public:
        SaturationEffect();
        virtual std::string effect_type_id() const { return "SaturationEffect"; }
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
        std::string output_fragment_shader();
 
 private:
index 80b56a7d37fc98d92b2ac55540173ede64736879..6712197c24c228487c6a52f5b10dba9cb7c793c3 100644 (file)
@@ -9,7 +9,7 @@ TEST(SaturationEffectTest, SaturationOneIsPassThrough) {
                1.0f, 0.5f, 0.75f, 0.6f,
        };
        float out_data[4];
-       EffectChainTester tester(data, 1, 1, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *saturation_effect = tester.get_chain()->add_effect(new SaturationEffect());
        ASSERT_TRUE(saturation_effect->set_float("saturation", 1.0f));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -34,7 +34,7 @@ TEST(SaturationEffectTest, SaturationZeroRemovesColorButPreservesAlpha) {
        };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 5, 1, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 5, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *saturation_effect = tester.get_chain()->add_effect(new SaturationEffect());
        ASSERT_TRUE(saturation_effect->set_float("saturation", 0.0f));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -55,7 +55,7 @@ TEST(SaturationEffectTest, DoubleSaturation) {
        };
 
        float out_data[3 * 4];
-       EffectChainTester tester(data, 3, 1, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 3, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *saturation_effect = tester.get_chain()->add_effect(new SaturationEffect());
        ASSERT_TRUE(saturation_effect->set_float("saturation", 2.0f));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
index 68e0b93e3dd51e4aca8e07bb99bb5976ee719485..111f8b2b21ce9773ea1a5ba34201286187b7f13c 100644 (file)
@@ -89,10 +89,10 @@ Input *EffectChainTester::add_input(const unsigned char *data, MovitPixelFormat
        return input;
 }
 
-void EffectChainTester::run(float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve)
+void EffectChainTester::run(float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
 {
        if (!finalized) {
-               finalize_chain(color_space, gamma_curve);
+               finalize_chain(color_space, gamma_curve, alpha_format);
        }
 
        chain.render_to_fbo(fbo, width, height);
@@ -107,10 +107,10 @@ void EffectChainTester::run(float *out_data, GLenum format, Colorspace color_spa
        vertical_flip(out_data, width, height);
 }
 
-void EffectChainTester::run(unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve)
+void EffectChainTester::run(unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
 {
        if (!finalized) {
-               finalize_chain(color_space, gamma_curve);
+               finalize_chain(color_space, gamma_curve, alpha_format);
        }
 
        chain.render_to_fbo(fbo, width, height);
@@ -125,13 +125,13 @@ void EffectChainTester::run(unsigned char *out_data, GLenum format, Colorspace c
        vertical_flip(out_data, width, height);
 }
 
-void EffectChainTester::finalize_chain(Colorspace color_space, GammaCurve gamma_curve)
+void EffectChainTester::finalize_chain(Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
 {
        assert(!finalized);
        ImageFormat image_format;
        image_format.color_space = color_space;
        image_format.gamma_curve = gamma_curve;
-       chain.add_output(image_format);
+       chain.add_output(image_format, alpha_format);
        chain.finalize();
        finalized = true;
 }
index 407824d5441ddc34e4770ff54cf95e09eda28a00..90665916f4e3e2116e8027efe2c694aa10f0685b 100644 (file)
@@ -15,11 +15,11 @@ public:
        EffectChain *get_chain() { return &chain; }
        Input *add_input(const float *data, MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve);
        Input *add_input(const unsigned char *data, MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve);
-       void run(float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve);
-       void run(unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve);
+       void run(float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format = OUTPUT_ALPHA_POSTMULTIPLIED);
+       void run(unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format = OUTPUT_ALPHA_POSTMULTIPLIED);
 
 private:
-       void finalize_chain(Colorspace color_space, GammaCurve gamma_curve);
+       void finalize_chain(Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format);
 
        EffectChain chain;
        GLuint fbo, texnum;
index b8634fc04d888e72e41af5e9b2bc37db1d431ba7..a39470398a0dba9cda171f34cf4f96c2ec04411b 100644 (file)
@@ -13,6 +13,7 @@ public:
        std::string output_fragment_shader();
 
        virtual bool needs_srgb_primaries() const { return false; }
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
 
        void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
 
index 80416cba39340df11b0464a173e5ca07da5be3a5..2f8f38e0ee168a3d02632a08514f218d43c45ea8 100644 (file)
@@ -9,6 +9,7 @@ class WhiteBalanceEffect : public Effect {
 public:
        WhiteBalanceEffect();
        virtual std::string effect_type_id() const { return "WhiteBalanceEffect"; }
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
        std::string output_fragment_shader();
 
        void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
index 966cba3d9b28dabd7d25ab82a927a9dec60c65ab..733b5bcb2ddbf21b8c6d3ccc7dd401520353cc0a 100644 (file)
@@ -17,7 +17,7 @@ TEST(WhiteBalanceEffectTest, GrayNeutralDoesNothing) {
        };
 
        float out_data[5 * 4];
-       EffectChainTester tester(data, 1, 5, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 5, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *white_balance_effect = tester.get_chain()->add_effect(new WhiteBalanceEffect());
        ASSERT_TRUE(white_balance_effect->set_vec3("neutral_color", neutral));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -36,7 +36,7 @@ TEST(WhiteBalanceEffectTest, SettingReddishNeutralColorNeutralizesReddishColor)
        };
 
        float out_data[3 * 4];
-       EffectChainTester tester(data, 1, 3, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 3, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *white_balance_effect = tester.get_chain()->add_effect(new WhiteBalanceEffect());
        ASSERT_TRUE(white_balance_effect->set_vec3("neutral_color", neutral));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -73,7 +73,7 @@ TEST(WhiteBalanceEffectTest, HigherColorTemperatureIncreasesBlue) {
        };
 
        float out_data[2 * 4];
-       EffectChainTester tester(data, 1, 2, FORMAT_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+       EffectChainTester tester(data, 1, 2, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        Effect *white_balance_effect = tester.get_chain()->add_effect(new WhiteBalanceEffect());
        ASSERT_TRUE(white_balance_effect->set_float("output_color_temperature", 10000.0f));
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
index fba558888ac20c3dcd8616882825eff39ae53e85..492230febf4abd92edc8c7a322a967a32f7866dd 100644 (file)
@@ -41,6 +41,7 @@ public:
        void finalize();
 
        virtual bool can_output_linear_gamma() const { return false; }
+       virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; }
 
        std::string output_fragment_shader();