]> git.sesse.net Git - movit/commitdiff
Remove the check for movit_shader_rounding_supported, as we now demand 1.30 unconditi...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 7 Feb 2016 11:15:07 +0000 (12:15 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 7 Feb 2016 11:15:07 +0000 (12:15 +0100)
demo.cpp
dither_effect.cpp
init.cpp
version.h

index dbbb4cba01ca5267413c4f3b56d58c624c84102f..ff910f09124edbb6d914315d746818b50feb921f 100644 (file)
--- a/demo.cpp
+++ b/demo.cpp
@@ -213,11 +213,7 @@ int main(int argc, char **argv)
        printf("Wrongly rounded x+0.48 or x+0.52 values: %d/510\n",
                movit_num_wrongly_rounded);
        if (movit_num_wrongly_rounded > 0) {
-               if (movit_shader_rounding_supported) {
-                       printf("Rounding off in the shader to compensate.\n");
-               } else {
-                       printf("No shader roundoff available; cannot compensate.\n");
-               }
+               printf("Rounding off in the shader to compensate.\n");
        }
        
        unsigned img_w, img_h;
index 574d70a5cf82bcfc1adac94b8e8a50a5a00d1668..3fa6aebc3fa8f674674ca37e37ac6932be78c6fe 100644 (file)
@@ -51,7 +51,7 @@ DitherEffect::~DitherEffect()
 string DitherEffect::output_fragment_shader()
 {
        char buf[256];
-       sprintf(buf, "#define NEED_EXPLICIT_ROUND %d\n", (movit_num_wrongly_rounded > 0 && movit_shader_rounding_supported));
+       sprintf(buf, "#define NEED_EXPLICIT_ROUND %d\n", (movit_num_wrongly_rounded > 0));
        return buf + read_file("dither_effect.frag");
 }
 
index 55bddece75f74dc3a3a726a63e0cdd52baf454f7..b9e68ab16e9d0c9ed164ea28b7f47b03d253f681 100644 (file)
--- a/init.cpp
+++ b/init.cpp
@@ -18,7 +18,6 @@ float movit_texel_subpixel_precision;
 bool movit_srgb_textures_supported;
 bool movit_timer_queries_supported;
 int movit_num_wrongly_rounded;
-bool movit_shader_rounding_supported;
 MovitShaderModel movit_shader_model;
 
 // The rules for objects with nontrivial constructors in static scope
@@ -318,7 +317,6 @@ bool check_extensions()
        if (!epoxy_is_desktop_gl()) {
                if (epoxy_gl_version() >= 30) {
                        movit_srgb_textures_supported = true;
-                       movit_shader_rounding_supported = true;
                        return true;
                } else {
                        fprintf(stderr, "Movit system requirements: GLES version %.1f is too old (GLES 3.0 needed).\n",
@@ -353,13 +351,6 @@ bool check_extensions()
        movit_srgb_textures_supported =
                (epoxy_gl_version() >= 21 || epoxy_has_gl_extension("GL_EXT_texture_sRGB"));
 
-       // We may want to use round() at the end of the final shader,
-       // if supported. We need either GLSL 1.30 or this extension to do that,
-       // and 1.30 brings with it other things that we don't want to demand
-       // for now.
-       movit_shader_rounding_supported =
-               (epoxy_gl_version() >= 30 || epoxy_has_gl_extension("GL_EXT_gpu_shader4"));
-
        // The user can specify that they want a timing report for each
        // phase in an effect chain. However, that depends on this extension;
        // without it, we do cannot even create the query objects.
index b1e3d36bc78eff4ac76544f42334e11fdc32588d..556c4af878f272f225172b9cd210714f02eff784 100644 (file)
--- a/version.h
+++ b/version.h
@@ -5,6 +5,6 @@
 // changes, even within git versions. There is no specific version
 // documentation outside the regular changelogs, though.
 
-#define MOVIT_VERSION 17
+#define MOVIT_VERSION 18
 
 #endif // !defined(_MOVIT_VERSION_H)