From: Steinar H. Gunderson Date: Thu, 20 Mar 2014 20:19:27 +0000 (+0100) Subject: Some GLES fixes in ResourcePool::create_2d_texture(). X-Git-Tag: 1.1~12^2~22 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=170b02a372c38467af877eaab08fa3ad639607d4 Some GLES fixes in ResourcePool::create_2d_texture(). In particular, some of the type strictness needed to be fixed here to, and there are some fixes for some of the more obscure formats. --- diff --git a/resource_pool.cpp b/resource_pool.cpp index b515769..0557751 100644 --- a/resource_pool.cpp +++ b/resource_pool.cpp @@ -190,6 +190,8 @@ GLuint ResourcePool::create_2d_texture(GLint internal_format, GLsizei width, GLs case GL_RG16F: format = GL_RG; break; + case GL_R32F: + case GL_R16F: case GL_R8: format = GL_RED; break; @@ -198,12 +200,34 @@ GLuint ResourcePool::create_2d_texture(GLint internal_format, GLsizei width, GLs assert(false); } + // Same with type; GLES is stricter than desktop OpenGL here. + GLenum type; + switch (internal_format) { + case GL_RGBA32F_ARB: + case GL_RGBA16F_ARB: + case GL_RG32F: + case GL_RG16F: + case GL_R32F: + case GL_R16F: + type = GL_FLOAT; + break; + case GL_RGBA8: + case GL_SRGB8_ALPHA8: + case GL_R8: + type = GL_UNSIGNED_BYTE; + break; + default: + // TODO: Add more here as needed. + assert(false); + } + + GLuint texture_num; glGenTextures(1, &texture_num); check_error(); glBindTexture(GL_TEXTURE_2D, texture_num); check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, type, NULL); check_error(); glBindTexture(GL_TEXTURE_2D, 0); check_error(); @@ -259,6 +283,12 @@ size_t ResourcePool::estimate_texture_size(const Texture2D &texture_format) case GL_RG16F: bytes_per_pixel = 4; break; + case GL_R32F: + bytes_per_pixel = 4; + break; + case GL_R16F: + bytes_per_pixel = 2; + break; case GL_R8: bytes_per_pixel = 1; break;