From: Steinar H. Gunderson Date: Tue, 9 Oct 2012 10:16:30 +0000 (+0200) Subject: Use the input resolution in the blur instead of hard-coding 1280x720. Also fix mipmap... X-Git-Tag: 1.0~329 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=322c03693ae23e5a5843dee9dcb74dfb3b7d43d8 Use the input resolution in the blur instead of hard-coding 1280x720. Also fix mipmap calculation by odd sizes, so that we know we will hit exactly on the right pixels when we sample on the first pass. --- diff --git a/blur_effect.cpp b/blur_effect.cpp index f5d9927..b48dc95 100644 --- a/blur_effect.cpp +++ b/blur_effect.cpp @@ -10,11 +10,14 @@ #define NUM_TAPS 16 BlurEffect::BlurEffect() - : radius(3.0f) + : radius(3.0f), + input_width(1280), + input_height(720) { - hpass = new SingleBlurPassEffect(); + // The first blur pass will forward resolution information to us. + hpass = new SingleBlurPassEffect(this); hpass->set_int("direction", SingleBlurPassEffect::HORIZONTAL); - vpass = new SingleBlurPassEffect(); + vpass = new SingleBlurPassEffect(NULL); vpass->set_int("direction", SingleBlurPassEffect::VERTICAL); update_radius(); @@ -28,6 +31,18 @@ void BlurEffect::rewrite_graph(EffectChain *graph, Node *self) graph->replace_receiver(self, hpass_node); graph->replace_sender(self, vpass_node); self->disabled = true; +} + +// We get this information forwarded from the first blur pass, +// since we are not part of the chain ourselves. +void BlurEffect::inform_input_size(unsigned input_num, unsigned width, unsigned height) +{ + assert(input_num == 0); + assert(width != 0); + assert(height != 0); + input_width = width; + input_height = height; + update_radius(); } void BlurEffect::update_radius() @@ -35,23 +50,24 @@ void BlurEffect::update_radius() // We only have 16 taps to work with on each side, and we want that to // reach out to about 2.5*sigma. Bump up the mipmap levels (giving us // box blurs) until we have what we need. - // - // TODO: Consider the actual width and height (they influence mipmap - // sizes subtly). - unsigned base_mipmap_level = 0; + unsigned mipmap_width = input_width, mipmap_height = input_height; float adjusted_radius = radius; - while (adjusted_radius * 1.5f > NUM_TAPS / 2) { - ++base_mipmap_level; - adjusted_radius /= 2.0f; + while ((mipmap_width > 1 || mipmap_height > 1) && adjusted_radius * 1.5f > NUM_TAPS / 2) { + // Find the next mipmap size (round down, minimum 1 pixel). + mipmap_width = std::max(mipmap_width / 2, 1u); + mipmap_height = std::max(mipmap_height / 2, 1u); + + // Approximate when mipmap sizes are odd, but good enough. + adjusted_radius = radius * float(mipmap_width) / float(input_width); } bool ok = hpass->set_float("radius", adjusted_radius); - ok |= hpass->set_int("width", 1280 / (1 << base_mipmap_level)); // FIXME - ok |= hpass->set_int("height", 720 / (1 << base_mipmap_level)); // FIXME + ok |= hpass->set_int("width", mipmap_width); + ok |= hpass->set_int("height", mipmap_height); ok |= vpass->set_float("radius", adjusted_radius); - ok |= vpass->set_int("width", 1280 / (1 << base_mipmap_level)); // FIXME - ok |= vpass->set_int("height", 720 / (1 << base_mipmap_level)); // FIXME + ok |= vpass->set_int("width", mipmap_width); + ok |= vpass->set_int("height", mipmap_height); assert(ok); } @@ -65,8 +81,9 @@ bool BlurEffect::set_float(const std::string &key, float value) { return false; } -SingleBlurPassEffect::SingleBlurPassEffect() - : radius(3.0f), +SingleBlurPassEffect::SingleBlurPassEffect(BlurEffect *parent) + : parent(parent), + radius(3.0f), direction(HORIZONTAL), width(1280), height(720) diff --git a/blur_effect.h b/blur_effect.h index 2aada42..7f92074 100644 --- a/blur_effect.h +++ b/blur_effect.h @@ -25,6 +25,8 @@ public: virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } + virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height); + virtual std::string output_fragment_shader() { assert(false); } @@ -40,11 +42,14 @@ private: float radius; SingleBlurPassEffect *hpass, *vpass; + unsigned input_width, input_height; }; class SingleBlurPassEffect : public Effect { public: - SingleBlurPassEffect(); + // If parent is non-NULL, calls to inform_input_size will be forwarded + // so that it can make reasonable decisions for both blur passes. + SingleBlurPassEffect(BlurEffect *parent); virtual std::string effect_type_id() const { return "SingleBlurPassEffect"; } std::string output_fragment_shader(); @@ -53,6 +58,11 @@ public: virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } + virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { + if (parent != NULL) { + parent->inform_input_size(input_num, width, height); + } + } virtual bool changes_output_size() const { return true; } virtual void get_output_size(unsigned *width, unsigned *height) const { @@ -66,6 +76,7 @@ public: enum Direction { HORIZONTAL = 0, VERTICAL = 1 }; private: + BlurEffect *parent; float radius; Direction direction; int width, height;