From: Steinar H. Gunderson Date: Tue, 16 Oct 2012 22:15:15 +0000 (+0200) Subject: Add a high-cutoff filter to the glow effect. X-Git-Tag: 1.0~229 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=771acfe782f3052bb7326ee7f066ed78657754b4 Add a high-cutoff filter to the glow effect. --- diff --git a/glow_effect.cpp b/glow_effect.cpp index 0868eb0..a477505 100644 --- a/glow_effect.cpp +++ b/glow_effect.cpp @@ -9,10 +9,13 @@ GlowEffect::GlowEffect() : blur(new BlurEffect), + cutoff(new HighlightCutoffEffect), mix(new MixEffect) { + blur->set_float("radius", 20.0f); mix->set_float("strength_first", 1.0f); - mix->set_float("strength_second", 0.3f); + mix->set_float("strength_second", 1.0f); + cutoff->set_float("cutoff", 0.2f); } void GlowEffect::rewrite_graph(EffectChain *graph, Node *self) @@ -22,8 +25,10 @@ void GlowEffect::rewrite_graph(EffectChain *graph, Node *self) Node *blur_node = graph->add_node(blur); Node *mix_node = graph->add_node(mix); + Node *cutoff_node = graph->add_node(cutoff); graph->replace_receiver(self, mix_node); - graph->connect_nodes(input, blur_node); + graph->connect_nodes(input, cutoff_node); + graph->connect_nodes(cutoff_node, blur_node); graph->connect_nodes(blur_node, mix_node); graph->replace_sender(self, mix_node); @@ -34,5 +39,19 @@ bool GlowEffect::set_float(const std::string &key, float value) { if (key == "blurred_mix_amount") { return mix->set_float("strength_second", value); } + if (key == "highlight_cutoff") { + return cutoff->set_float("cutoff", value); + } return blur->set_float(key, value); } + +HighlightCutoffEffect::HighlightCutoffEffect() + : cutoff(0.0f) +{ + register_float("cutoff", &cutoff); +} + +std::string HighlightCutoffEffect::output_fragment_shader() +{ + return read_file("highlight_cutoff_effect.frag"); +} diff --git a/glow_effect.h b/glow_effect.h index 04b48f9..8b21e52 100644 --- a/glow_effect.h +++ b/glow_effect.h @@ -1,12 +1,14 @@ #ifndef _GLOW_EFFECT_H #define _GLOW_EFFECT_H 1 -// Glow: Simply add a blurred version of the image to itself. +// Glow: Cut out the highlights of the image (everything above a certain threshold), +// blur them, and overlay them onto the original image. #include "effect.h" class BlurEffect; class MixEffect; +class HighlightCutoffEffect; class GlowEffect : public Effect { public: @@ -27,7 +29,22 @@ public: private: BlurEffect *blur; + HighlightCutoffEffect *cutoff; MixEffect *mix; }; +// An effect that cuts out only the highlights of an image; +// anything at the cutoff or below is set to 0.0, and then all other pixels +// get the cutoff subtracted. Used only as part of GlowEffect. + +class HighlightCutoffEffect : public Effect { +public: + HighlightCutoffEffect(); + virtual std::string effect_type_id() const { return "HighlightCutoffEffect"; } + std::string output_fragment_shader(); + +private: + float cutoff; +}; + #endif // !defined(_GLOW_EFFECT_H) diff --git a/highlight_cutoff_effect.frag b/highlight_cutoff_effect.frag new file mode 100644 index 0000000..cb76630 --- /dev/null +++ b/highlight_cutoff_effect.frag @@ -0,0 +1,3 @@ +vec4 FUNCNAME(vec2 tc) { + return max(INPUT(tc) - vec4(PREFIX(cutoff)), 0.0); +}