From: Steinar H. Gunderson Date: Sat, 12 Dec 2015 13:31:40 +0000 (+0100) Subject: Explicitly bind fragment shader outputs in order. X-Git-Tag: 1.3.0~17 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=825c90789c229f502520bf0b665596d473f2636d;hp=825c90789c229f502520bf0b665596d473f2636d Explicitly bind fragment shader outputs in order. Evidently ATI drivers use the freedom the standard gives them to assign these in another order than they are specified in the shader source, so we need to explicitly bind them, or YCbCrConversionEffectTest will fail in the multi-output tests. Originally reported by Iwan Gabovitch. ---