From: Steinar H. Gunderson Date: Wed, 16 Jan 2013 20:56:35 +0000 (+0100) Subject: Fix another issue where an input was used twice. Add unit tests, again. X-Git-Tag: 1.0~170 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=ad25340e74ef8553c8360d5aa3910629529a4634;hp=bbf22bd4cc8c00add6b934f19d30a099241ffd84 Fix another issue where an input was used twice. Add unit tests, again. --- diff --git a/effect_chain.cpp b/effect_chain.cpp index f79c09a..933553c 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -317,7 +317,7 @@ Phase *EffectChain::compile_glsl_program( // without any explicit recursion. void EffectChain::construct_glsl_programs(Node *output) { - // Which effects have already been completed in this phase? + // Which effects have already been completed? // We need to keep track of it, as an effect with multiple outputs // could otherwise be calculated multiple times. std::set completed_effects; @@ -348,10 +348,13 @@ void EffectChain::construct_glsl_programs(Node *output) // This should currently only happen for effects that are inputs // (either true inputs or phase outputs). We special-case inputs, // and then deduplicate phase outputs in compile_glsl_program(). - if (node->effect->num_inputs() == 0 && completed_effects.count(node)) { - continue; + if (node->effect->num_inputs() == 0) { + if (find(this_phase_effects.begin(), this_phase_effects.end(), node) != this_phase_effects.end()) { + continue; + } + } else { + assert(completed_effects.count(node) == 0); } - assert(completed_effects.count(node) == 0); this_phase_effects.push_back(node); completed_effects.insert(node); diff --git a/effect_chain_test.cpp b/effect_chain_test.cpp index ce3870a..e78a140 100644 --- a/effect_chain_test.cpp +++ b/effect_chain_test.cpp @@ -51,6 +51,7 @@ public: virtual std::string effect_type_id() const { return "IdentityEffect"; } std::string output_fragment_shader() { return read_file("identity.frag"); } bool needs_texture_bounce() const { return true; } + AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } }; TEST(EffectChainTest, TextureBouncePreservesIdentity) { @@ -640,3 +641,52 @@ TEST(EffectChainTest, DiamondGraph) { expect_equal(expected_data, out_data, 2, 2); } + +// Constructs the graph +// +// FlatInput | +// / \ | +// MultiplyEffect MultiplyEffect | +// \ | | +// \ BouncingIdentityEffect | +// \ / | +// AddEffect | +// +// and verifies that it gives the correct output. +TEST(EffectChainTest, DiamondGraphWithOneInputUsedInTwoPhases) { + float data[] = { + 1.0f, 1.0f, + 1.0f, 0.0f, + }; + float expected_data[] = { + 2.5f, 2.5f, + 2.5f, 0.0f, + }; + float out_data[2 * 2]; + + MultiplyEffect *mul_half = new MultiplyEffect(); + ASSERT_TRUE(mul_half->set_float("factor", 0.5f)); + + MultiplyEffect *mul_two = new MultiplyEffect(); + ASSERT_TRUE(mul_two->set_float("factor", 2.0f)); + + BouncingIdentityEffect *bounce = new BouncingIdentityEffect(); + + EffectChainTester tester(NULL, 2, 2); + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2); + input->set_pixel_data(data); + + tester.get_chain()->add_input(input); + tester.get_chain()->add_effect(mul_half, input); + tester.get_chain()->add_effect(mul_two, input); + tester.get_chain()->add_effect(bounce, mul_two); + tester.get_chain()->add_effect(new AddEffect(), mul_half, bounce); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 2, 2); +}