From: Steinar H. Gunderson Date: Sun, 7 Feb 2016 01:18:48 +0000 (+0100) Subject: Remove a few unneeded shader program switches. X-Git-Tag: 1.3.1~6 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=c1bd648471212ae960a26c1fb518223416a83f4b;ds=inline Remove a few unneeded shader program switches. --- diff --git a/effect_chain.cpp b/effect_chain.cpp index b0d4aaf..9b77ef0 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -1851,9 +1851,7 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, output_textures->insert(make_pair(phase, tex_num)); } - const GLuint glsl_program_num = phase->glsl_program_num; - check_error(); - glUseProgram(glsl_program_num); + glUseProgram(phase->glsl_program_num); check_error(); // Set up RTT inputs for this phase. @@ -1884,7 +1882,7 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, for (unsigned i = 0; i < phase->effects.size(); ++i) { Node *node = phase->effects[i]; unsigned old_sampler_num = sampler_num; - node->effect->set_gl_state(glsl_program_num, phase->effect_ids[node], &sampler_num); + node->effect->set_gl_state(phase->glsl_program_num, phase->effect_ids[node], &sampler_num); check_error(); if (node->effect->is_single_texture()) { @@ -1927,9 +1925,6 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, glDrawArrays(GL_TRIANGLES, 0, 3); check_error(); - glUseProgram(0); - check_error(); - for (unsigned i = 0; i < phase->effects.size(); ++i) { Node *node = phase->effects[i]; node->effect->clear_gl_state();