From: Steinar H. Gunderson Date: Wed, 6 Nov 2013 23:20:59 +0000 (+0100) Subject: Promote MultiplyEffect to a real effect. X-Git-Tag: 1.0~113 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=e33b485dcb7bdbe056f6511945d5eb118c085d65;hp=e33b485dcb7bdbe056f6511945d5eb118c085d65 Promote MultiplyEffect to a real effect. The intended use is for overlays, where you'd want to do e.g. 0.2*x atop y instead of just x atop y, fading the overlay in or out. Also, give it full RGBA inputs, as that might potentially be useful for someone. It certainly was useful for adapting it to continue to be used in the EffectChain unit test, at least. (It doesn't have its own unit test, since it's so trivial.) ---