From: Steinar H. Gunderson Date: Sun, 23 Mar 2014 11:38:17 +0000 (+0100) Subject: We switched to #version 300 es shaders for GLES a while back, so we now have round(). X-Git-Tag: 1.1~12^2~3 X-Git-Url: https://git.sesse.net/?p=movit;a=commitdiff_plain;h=f332ac28f6a5255a6908c29124589148a8a5b2c5 We switched to #version 300 es shaders for GLES a while back, so we now have round(). --- diff --git a/init.cpp b/init.cpp index 4802c68..4b8c970 100644 --- a/init.cpp +++ b/init.cpp @@ -283,13 +283,10 @@ bool check_extensions() // GLES generally doesn't use extensions as actively as desktop OpenGL. // For now, we say that for GLES, we require GLES 3, which has everything // we need. - // - // Since we use implicit #version 100, we don't have round(). We will - // fix this at some later stage. if (!epoxy_is_desktop_gl()) { if (epoxy_gl_version() >= 30) { movit_srgb_textures_supported = true; - movit_shader_rounding_supported = false; + movit_shader_rounding_supported = true; } else { return false; }