Make Input an abstract base class, and move the current functionality into FlatInput...
[movit] / blur_effect.h
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-05 Steinar H. GundersonMark some appropriate effects as not needing sRGB prima...
2012-10-04 Steinar H. GundersonAllow an effect to have multiple inputs (although the...
2012-10-04 Steinar H. GundersonPrepare for a more DAG-like effect graph. Does not...
2012-10-04 Steinar H. GundersonRename needs_many_samples() to needs_texture_bounce...
2012-10-03 Steinar H. GundersonComment all of *_effect.h.
2012-10-03 Steinar H. GundersonMake a new system for meta-effects, and convert the...
2012-10-02 Steinar H. GundersonAdd vertical blurring, and fix a bug where not all...
2012-10-02 Steinar H. GundersonSupport multiple render phases (with FBOs and all)...