]> git.sesse.net Git - movit/history - colorspace_conversion_effect.h
Kill the vertex shader system; it is too complicated to get it right until we have...
[movit] / colorspace_conversion_effect.h
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonFlip some need bits in the conversion effects.
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonYet more moving of stuff around.