]> git.sesse.net Git - movit/history - deconvolution_sharpen_effect.h
Set RMS limit much tighter, now that we have floating-point textures.
[movit] / deconvolution_sharpen_effect.h
2012-10-10 Steinar H. GundersonOnly recompute deconvolution kernel when we need to.
2012-10-10 Steinar H. GundersonAdd an implementation of sharpening by FIR Wiener filters.