]> git.sesse.net Git - movit/history - diffusion_effect.h
Release Movit 1.4.0.
[movit] / diffusion_effect.h
2015-09-02 Steinar H. GundersonCollapse passes more aggressively in the face of size...
2014-04-05 Steinar H. GundersonFix a leak in DiffusionEffect in an edge case.
2014-03-28 Steinar H. GundersonMerge branch 'epoxy'
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-18 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-17 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-16 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-15 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-13 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-12 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonSwitch from using GLEW to epoxy.
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2013-02-03 Steinar H. GundersonPrefix include guards with _MOVIT to avoid clashes...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-02-02 Steinar H. GundersonAdd a new alpha handling method, INPUT_PREMULTIPLIED_AL...
2012-10-08 Steinar H. GundersonChange so that all modifications to the graph (meta...
2012-10-08 Steinar H. GundersonOutput the graph in dot form at finalize time.
2012-10-05 Steinar H. GundersonDiffusionEffect should not have any GLSL stuff in it.
2012-10-05 Steinar H. GundersonDiffusionEffect now needs sRGB primaries, since we...
2012-10-05 Steinar H. GundersonMark some appropriate effects as not needing sRGB prima...
2012-10-05 Steinar H. GundersonAdd a diffusion effect, and hook it up in the GUI.