]> git.sesse.net Git - movit/history - effect_chain.h
Add vertical blurring, and fix a bug where not all taps would be used.
[movit] / effect_chain.h
2012-10-02 Steinar H. GundersonSupport multiple render phases (with FBOs and all)...
2012-10-02 Steinar H. GundersonKill the hard-coded texture enums (yay).
2012-10-02 Steinar H. GundersonUpload the texture via PBOs. Slight speedup on nVidia...
2012-10-02 Steinar H. GundersonUpload textures in BGRA format instead of RGB. Somewhat...
2012-10-01 Steinar H. GundersonUse sRGB textures on the input side if applicable.
2012-10-01 Steinar H. GundersonSquash linear gamma back into the sRGB curve at the...
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonYet more moving of stuff around.